> Markdown version of [/jobs/ext/3733648-principal-software-engineer-engine-tools-league-of-legends](https://www.wearedevelopers.com/jobs/ext/3733648-principal-software-engineer-engine-tools-league-of-legends). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Principal Software Engineer, Engine & Tools - League of Legends - **Company:** Riot Games - **Location:** Los Angeles, CA, United States - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** Artificial Intelligence, C++ (Programming Language), Software Quality, Code Review, Video Game Development, Game Engine, Software Engineering, Software Systems, Systems Integration, Application Enhancement Tool, Integration Tests, Information Technology, Build Process, Software Coding, Software Version Control - **Published:** October 14, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=48589f2b7e967781 ## About the Role * 8+ years of game, game engine and tools development experience * 5+ years of professional experience in C++ * Deep subject matter expertise in building and architecting tools and engine features * Experience shipping software at scale that deploys on a range of different platforms * Experience collaborating across disciplines (e.g. Design, Art, QA, Production) to create solutions * Experience implementing software engineering best practices within your team, including design reviews, coding standards, code reviews, tools improvements, source control management, build processes, and testing * Experience applying AI to software development workflows, including using or integrating AI-powered tools to improve engineering productivity and code quality * Product sense, pragmatism, and player empathy in making tech decisions * BS in Computer Science, or proven understanding of Computer Science fundamentals Desired Qualifications: * Experience playing League of Legends * Strong interest in AI and its potential to improve game development workflows For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you! ## Description As a Principal Software Engineer in League of Legends, you'll report to your team's Engineering Manager in our office in Los Angeles. You will drive the architecture and evolution of League's core game engine, improving the foundational systems and tools used to develop League. You'll solve complex technical challenges across these systems, improving their reliability, scalability, and performance while reducing iteration time and workflow friction for developers across League., * Design, build, and maintain software systems with a focus on quality, reliability, and maintainability. * Accelerate the development of the core engine architecture and developer experience. * Uphold a high standard of engineering excellence. Participate in code reviews, write unit/integration tests, and contribute to continuous improvement of team practices. * Collaborate with designers, product managers, producers, and other engineers to understand their workflows, scope, implement, and test features. * Write clear documentation and communicate technical details across disciplines. * Provide mentorship to junior and senior engineers across the League team. * Participate in the on-call rotation to resolve live incidents.