> Markdown version of [/jobs/ext/3744996-staff-computer-vision-engineer-perception](https://www.wearedevelopers.com/jobs/ext/3744996-staff-computer-vision-engineer-perception). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Staff Computer Vision Engineer - Perception - **Company:** SE3 Labs - **Location:** München, Germany - **Experience:** Experienced - **Contract:** Permanent contract - **Skills:** Computer Vision, Object Detection, Open Source Technology, Regression Testing, Information Technology, Machine Learning Operations - **Published:** October 15, 2026 - **Apply:** https://startup.jobs/staff-computer-vision-engineer-perception-se3-labs-10445534 ## About the Role * You hold a Ph.D. with 3+ years of industry experience, or an M.Sc. with 6+ years, in Computer Vision, Robotics, Computer Science, Electrical Engineering or a related field. * You have a proven record of building perception systems that shipped and worked in the real world, in robotics, autonomous driving, AR/VR, drones or adjacent domains. * You bring deep expertise across modern perception, including object detection, tracking, segmentation and depth estimation, and you base design decisions on evaluation data. * You lead through technical influence, setting direction, reviewing designs and helping others grow, without needing a management role. * You speak fluent English; German is a plus. Given the nature of SE3's work in the defence sector, candidates must be eligible to work on defence-related projects and, where required, obtain the relevant security clearance. Especially Valued Bonus Skills * Publications at CVPR, ICCV, ECCV, NeurIPS or similar venues. * Contributions to well-used open-source computer vision or robotics projects. * Academic research or teaching experience alongside industry work. * Deploying models on real-time, resource-constrained compute such as Jetson-class platforms. * Field experience with UAVs or other robots that get tested outside the lab. ## Description As Staff Computer Vision Engineer - Perception, you'll set technical direction for SE3's perception stack across object detection, tracking, semantic segmentation and depth estimation, and spend around 80% of your time building it yourself. You'll work closely with our perception lead, founders and autonomy engineers, shaping architecture and core algorithmic decisions without people-management responsibility. Your work moves from recorded data to field trials and determines how well our platforms understand their surroundings., * Architecture & Algorithms: Shape the architecture of the perception stack and drive core algorithmic decisions together with the team lead. * Detection & Tracking: Build object detection and multi-object tracking that stay reliable on real mission data. * Segmentation & Depth: Develop semantic segmentation and depth estimation that give downstream autonomy a dependable picture of the scene. * Evaluation & Replay: Design the evaluation and replay loop so the team iterates mostly on recorded data, with clear metrics, benchmark datasets and regression tests. * Real-World Deployment: Optimize models for onboard compute and take them through field trials until they work under real operating conditions. * Technical Roadmap: Contribute to the perception roadmap by identifying the problems that matter most for field performance. * Technical Leadership: Raise the engineering bar through design and code reviews, and mentor engineers by example., 2. Coding / Algorithm Interview: (90 min): We work through a practical perception, estimation, or robotics software problem together 3. Technical Interview (1 hr): We dive into perception systems you have built and shipped, the hardest technical decisions you have made and how you raise the bar for a team. 4. Team Dinner / Lunch: Meet the team and see whether it is a strong fit on both sides.