> Markdown version of [/jobs/ext/3753226-software-engineer-real-time-generalist](https://www.wearedevelopers.com/jobs/ext/3753226-software-engineer-real-time-generalist). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Software Engineer, Real-Time Generalist - **Company:** Swarm Aero - **Location:** San Francisco, CA, United States - **Experience:** Experienced - **Contract:** Permanent contract - **Skills:** Web Interfaces, Continuous Integration, GIS Applications, Design of User Interfaces, OpenGL, Software Engineering, WebGL, ReactJS, Backend, SC Clearance, Information Technology, Front End Software Development, Video Streaming, Devsecops - **Published:** October 15, 2026 - **Apply:** https://startup.jobs/software-engineer-real-time-generalist-swarm-aero-8697523 ## About the Role * Degree in Computer Science or equivalent experience * 4+ years building complex full stack applications with real frontend and backend depth * Strong UI/UX instincts and the tools to back them up * Built production web interfaces with React or a comparable modern framework WHAT SETS YOU APART * Experience with both immediate mode (games, simulation) and retained mode UI paradigms * A track record with performance-sensitive application development * Familiarity with video streaming protocols * WebGL/OpenGL experience * Experience with geospatial applications * Must be eligible to obtain and maintain a U.S. Secret security clearance. Active Secret clearance preferred but not required. ## Description * Help architect and build the full stack of a Command & Control system directing large swarms of heterogeneous aircraft * Design the foundational systems, technical patterns, and interfaces that will shape Legion as it scales * Build collaborative, real-time infrastructure that allows operators to control large numbers of aircraft simultaneously, including through degraded or intermittent communications * Create new ways to represent and interact with vehicle telemetry, sensor data, mission schedules, crew resources, data links, and other complex operational information * Take ambiguous operational problems from first principles to deployed capability, often without an existing playbook to follow * Own major features end to end, from system design and technical architecture through implementation, testing, and deployment * Work closely with operators, designers, and engineers across software, autonomy, and aircraft systems * Ship early and iterate quickly, supported by strong CI/CD, QA, and DevSecOps practices, You'll be one of the earliest engineers shaping how humans command autonomous systems at scale, work that's currently being defined in real time, by a small team, with your fingerprints on the architecture. If you want to build the future of human-swarm interaction rather than maintain someone else's, this is that seat.