> Markdown version of [/jobs/ext/3762438-lead-ui-engineer-new](https://www.wearedevelopers.com/jobs/ext/3762438-lead-ui-engineer-new). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Lead UI Engineer New - **Company:** Epic Games, Inc. - **Location:** Cary, NC, United States - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** C++ (Programming Language), Mobile Application Development, Design of User Interfaces, Backend - **Published:** October 15, 2026 - **Apply:** https://www.gamesjobsdirect.com/job/epic-games/lead-ui-engineer/363320 ## About the Role * Experience developing games professionally and shipping AAA titles (on multiple platforms preferred) * Experience leading a team of engineers within shipped AAA titles * Strong C++ skills and the ability to code and architect systems and tools * Strong analytical abilities with creative problem-solving skills, excelling in thinking innovatively and finding unique solutions * Experience working on a live service game * Excellent communication and interpersonal skills * Strong teamwork and cross-disciplinary collaboration skills, including the ability to deliver and respond to constructive feedback ## Description We're looking for a Lead UI Engineer who is passionate about games and well-versed in C++, UI development, and mobile development. In this role, you will be responsible for core UI features and for supporting collaborative development among programmers, designers, and artists to deliver cutting-edge features that enhance player experiences across Rocket League. You will have opportunities to work on various initiatives, get hands-on with cutting-edge technologies, and work with talented internal and external teams, all while building impactful experiences from concept to delivery. In this role, you will * Mentor and coach a team of UI engineers and be the primary hub of communication and information for other disciplines * Distill high-level feature requests into meaningful, actionable work items and delegate effectively to the team * Deliver core UI functionality and systems efficiently and on time, and speak up when the team is over- or under-scoped * Lead the vision for different systems, features, and be ready to jump in and write code when necessary * Propose and review architecture, systems, and technical approaches to ensure that they satisfy requirements and promote a healthy codebase * Work closely with art and design leads to ensure that UI meets aesthetic and functional requirements * Work closely with other engineering disciplines to integrate backend systems in support of the player experience