> Markdown version of [/jobs/ext/3765574-ux-designer-12-month-ftc](https://www.wearedevelopers.com/jobs/ext/3765574-ux-designer-12-month-ftc). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # UX Designer - 12 Month FTC - **Company:** Lighthouse Games - **Location:** United Kingdom - **Contract:** Temporary contract - **Skills:** Game Engine, Design of User Interfaces, Interaction Design, User-Centered Design, Website Wireframe, Figma, Unreal Engine - **Published:** October 16, 2026 - **Apply:** https://www.totaljobs.com/job/ux-designer/lighthouse-games-job108187261 ## About the Role * Previous experience working as a UX Designer or similar role within the games industry. * A strong portfolio demonstrating excellent UX design and problem-solving. * Experience shipping at least one PC or console title, good understanding of console UX requirements. * Strong understanding of UX principles, player psychology, usability, accessibility and interaction design * Experience creating user flows, wireframes, prototypes and high-fidelity designs, being familiar with UX tools such as Figma. * Strong communication and collaboration skills. * Strong problem-solving skills, with a natural curiosity to identify challenges and find effective solutions. * Ability to take ownership of features from concept to implementation. * Excellent attention to detail and a willingness to iterate and refine your work. * The ability to work effectively in a fast-paced, highly collaborative development environment. Desirable Experience * Experience with Unreal Engine 5. * Experience implementing UI/UX directly within a game engine. * Familiarity with UX Research, usability testing and playtesting. * Experience designing UI/UX for AAA games. * Experience collaborating closely with game designers and engineers throughout the development process. ## Description We're building something ambitious, and we're looking for a talented UX Designer to join our team on a 12-month fixed-term contract and help shape the player experience of our next-generation game. As a UX Designer, you'll play a key role in designing intuitive, engaging and visually compelling user experiences across the game. You'll be responsible for understanding player needs, developing user flows and creating interfaces that are both functional and enjoyable to use. Working closely with our Design, Art, UI and Engineering teams, you'll take ideas from early concepts and wireframes through to polished, fully implemented game-ready experiences. You'll have the opportunity to influence how players interact with the game and help establish a consistent, intuitive approach to UI/UX across the project. This is a hands-on role where your creative thinking, problem-solving skills, attention to detail and understanding of player-focused design will have a direct impact on the final game. What You'll Be Doing * Designing intuitive and engaging UX experiences for a AAA Game. * Working closely with Game Designers, Artists, Engineers and other disciplines to understand player needs and design requirements. * Creating high-fidelity UX research, design, wireframes, prototypes and design documentation, iterate on UX solutions based on testing and feedback * Designing menus, HUD, navigation systems, screens, interactions and other in-game experiences. * Collaborating with engineers and technical artists to ensure designs are practical and deliverable. * Applying strong UX principles to create clear, accessible and intuitive player experiences. * Iterating on designs based on playtesting, player feedback and usability requirements. * Identify UX problems, improve player flows, prototype solutions, conduct usability-focused thinking, and help establishing long-term UX standards and workflows within the studio. * Review existing systems and identify opportunities for UX improvements and quality of life features. * Support long-term visual consistency and usability of the game as new content and systems are added. * Support the wider UI/UX team and contribute to a positive, collaborative development environment.