> Markdown version of [/jobs/ext/3772175-interactive-media-e2](https://www.wearedevelopers.com/jobs/ext/3772175-interactive-media-e2). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Interactive Media - E2 - **Company:** Lockheed Martin - **Location:** Bethesda, MD, United States - **Salary:** $67,400.0 - $125,200.0 - **Contract:** Permanent contract - **Skills:** Computer Animation, 3d Models, Adobe After Effects, Adobe Illustrator, Adobe Photoshop, Artificial Intelligence, Design of User Interfaces, Software Engineering, Visual Effects, Unreal Engine, Surface Modeling - **Published:** October 16, 2026 - **Apply:** https://www.clearancejobs.com/jobs/9244890/interactive-media-e2 ## About the Role As a skilled 3D generalist and real-time development professional, you possess a unique blend of technical, creative, and analytical skills, allowing you to balance artistic vision with technical feasibility. You are eager to advance your Unreal Engine development skill-set. You are a reliable team-player who uses top-notch communication skills for effective collaboration. You possess proficiency in the field, and you are looking for long-term stability and career growth in a top-tier defense contractor. You are passionate about 3D and interactive development technologies and are excited to contribute to the creation of innovative, interactive experiences and marketing material that demonstrate Lockheed Martin's portfolio of products to a worldwide audience., Knowledge and proficiency with: * Blender (or other major DCCs like 3D Studio Max / Maya) * Unreal Engine * Adobe Substance * Adobe Creative Suite (specifically Photoshop, Illustrator, After Effects, Premiere) * Retopology, UV, and baking pipelines, especially of mechanical assets * Development of models from engineering CAD for real-time applications (Datasmith, Pixyz, etc.) Portfolio / demo reel is required to demonstrate skill competency in 3D design/animation, cinematic visualization, and visual storytelling. This position requires a government security clearance. You must be a US Citizen for consideration. This position may involve travel. Desired Skills * Experience with cinematic lighting, rendering, modeling, compositing, materials, and real-time production workflows * Niagara VFX * Procedural Content Generation (PCG) * Technical Art * Software Engineering * AI prompting and supplemental AI tools/software experimentation * Sound design experience a bonus * Certification in Unreal Engine development, such as the Unreal Engine Certified Developer program * Department of Defense (DoD) experience and an understanding of DoD programs and priorities is preferred ## Description Join a dynamic, close knit team of Visual Communications artists and storytellers dedicated to crafting cinematic experiences that showcase the power and capability of Lockheed Martin products. In this role you'll create high-impact visuals and interactive demonstrations deployed worldwide to highlight Lockheed Martin's cutting edge technology. Collaborating across the company on multiple projects each year, you will specialize in producing hard surface models of the highest visual fidelity, helping deliver top tier marketing content for a global audience. In this role, you will utilize your proficiency with 3D generalist principles and tools along with your general real-time development skillset to complete tasking such as: Modeling and Texturing Creation of photorealistic 3D models of advanced technology products and use of creativity to bring them to life in engaging animations and interactive applications. This position will involve 3D modeling, texture mapping, fast model cleanup and retopology, UV map creation, animation/rigging, and creating assets for Unreal Engine (stills, cinematics, animations, and interactives). Interactive and Interface Design Development of creative real-time visual content with your general experience and familiarity with Unreal Engine