> Markdown version of [/jobs/ext/3778873-unreal-gameplay-programmer](https://www.wearedevelopers.com/jobs/ext/3778873-unreal-gameplay-programmer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Unreal Gameplay Programmer - **Company:** Metrea LLC - **Location:** United States (Remote available) - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** Agile Methodology, Artificial Intelligence, Automation of Tests, Software Quality, Software Design Patterns, Unreal Engine, GXP - **Published:** October 16, 2026 - **Apply:** https://arc.dev/remote-jobs/j/redirect/przaotofvm ## About the Role * 7+ years of professional C++ software development. * Demonstrated deep experience creating and maintaining gameplay systems in Unreal Engine. * Good knowledge of UI systems and design patterns. * Applied architectural principles that ensure extensibility, maintainability, and performance. * Experience of team delivery in an Agile software development environment. * Strong organizational skills: able to work independently; proactive approach to task delivery and documentation. * Drive to learn constantly and further your knowledge. ## Description We are looking for an experienced Unreal Engine programmer to join our NOR Core Platform team. In this role, you will have a major impact on our next generation simulation platform by developing core systems and features that create an immersive world with realistic and rich behaviours. You will have input into key architectural decisions whilst working closely with experts in rendering, game AI, flight dynamics, and test automation. You will report to an engineering manager and support them with technical decision making. What You'll Do * Develop and evolve a wide range of systems for our Unreal Engine-based simulation platform, including gameplay systems, cameras, UI, game AI, networking, and others. * Advance the architecture of the platform, systems, and plugins to improve the usability by internal and external users. * Improve testability at the functional and system levels. * Help with upgrades to latest engine versions, driving the evaluation and adoption of new features. * Ensure code quality and promote good engineering practices. * Collaborate and communicate with the wider teams, articulating technical issues to non-technical team members. * Regularly share knowledge, mentoring and onboarding other team members., This is a full-time non-exempt position with typical working hours of Monday through Friday, 9:00 a.m. to 6:00 p.m. Hours and work shifts may change in accordance with department and business needs. Exempt Employees must have the ability to be on-call and available, as business needs require. Non-Exempt employees may be required to work over 40 hours per week with approval from the department manager.