> Markdown version of [/jobs/ext/3779389-slot-game-creator-game-design-math](https://www.wearedevelopers.com/jobs/ext/3779389-slot-game-creator-game-design-math). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Slot Game Creator (Game Design & Math) - **Company:** Rose Engine L.L.C. - **Location:** United States (Remote available) - **Contract:** Permanent contract - **Skills:** C Sharp (Programming Language), JSON, Python (Programming Language), TypeScript, Backend, Front End Software Development - **Published:** October 16, 2026 - **Apply:** https://arc.dev/remote-jobs/j/redirect/ps09apkmvp ## About the Role * Strong applied probability and expected-value reasoning. You can build a simulation and defend an RTP number to a third party. * Fluent in at least one of Python, TypeScript, or C# for math simulation and config generation. * Deep familiarity with slot mechanics as a player and as a designer: what makes a session feel good and what makes it feel cheap. * Ability to write a game specification that art, frontend, and QA can all execute from without ambiguity. STRONG ADVANTAGE * Experience with a remote game server / RGS math SDK and producing configs consumed by a backend. * Cluster-pays, Megaways-style, hold-and-win, and cascade experience. ## Description Raise Studio is the proof case for Raise Engine. Every first-party title we ship demonstrates to the creator cohort what the engine can do and gives operators a reason to put us on the top row of the lobby. This role turns a theme into a shippable, mathematically sound, commercially tuned slot game. WHAT YOU'LL OWN * Game design. Concept to spec: theme, mechanic, reel structure, feature set, progression, win presentation, and the emotional shape of the session. * Game mathematics. Reel strips, weighted reels, paytables, paylines or cluster/ways evaluation, feature triggers, free spins, multipliers, cascades, buy features, and max-win caps. Tune to a target RTP band and volatility profile and prove it by simulation. * Math configuration. Produce engine-ready math config JSON to the platform specification - correct field names, award modes, and emission format. Translate any TypeScript emulation into a backend-ready config that matches spin-for-spin. * Certification pack. RTP report, volatility and hit-frequency analysis, max-win exposure, and simulation evidence sufficient for QA sign-off and any licensing or certification requirement. * Build coordination. Work with art and frontend to get the game assembled, playable, and correct - including mobile portrait. * Commercial tuning. RTP band selection against our hosting tiers, and iteration on live performance data once a title is in market.