> Markdown version of [/jobs/ext/3782985-game-developer-70-hr-remote](https://www.wearedevelopers.com/jobs/ext/3782985-game-developer-70-hr-remote). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Game Developer | $70/hr Remote - **Company:** The Crossing - **Location:** United States (Remote available) - **Salary:** $52,000.0 - $145,600.0 - **Contract:** Permanent contract - **Skills:** Software Bug Management, C Sharp (Programming Language), C++ (Programming Language), Video Game Development, Game Engine, Github, Godot (Game Engine), Build Management - **Published:** October 16, 2026 - **Apply:** https://arc.dev/remote-jobs/j/redirect/przb9pt3fi ## About the Role * Demonstrated experience in game development in AAA, indie, solo, or hobby contexts. * A portfolio or verifiable published work on platforms like itch.io, Steam, or GitHub. * Advanced proficiency with a major game engine such as Unity, Godot, or Unreal. * Comfort with engine scripting languages like C#, GDScript, C++, or Blueprints. * Proven ability to identify and resolve gameplay issues through iterative playtesting. * Strong written communication skills for drafting precise task instructions. ## Description * Design and build small-scale game projects or interactive scenes in a major game engine. * Integrate realistic gameplay bugs requiring thorough playtesting and analysis. * Develop multifaceted gameplay feature challenges using multiple in-game systems. * Draft clear and concise briefs for each task, emulating player or designer instructions. * Create comprehensive reference solutions for bug fixes and feature implementations. * Define detailed success criteria, including input sequences and expected outcomes. * Conduct end-to-end playtesting to ensure task reliability and solvability.