> Markdown version of [/jobs/ext/3786722-software-development-manager](https://www.wearedevelopers.com/jobs/ext/3786722-software-development-manager). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Software Development Manager - **Company:** Light & Wonder - **Location:** Las Vegas, NV, United States - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** Artificial Intelligence, Automation of Tests, C Sharp (Programming Language), C++ (Programming Language), Software Quality, Computer Programming, Continuous Integration, Programming Tools, Video Game Development, Game Engine, Python (Programming Language), Perforce, Software Engineering, Scripting, Git, Information Technology, Build Tools, Software Version Control, Jenkins - **Published:** October 16, 2026 - **Apply:** https://jobs.localjobnetwork.com/apply/add/88621164/1 ## About the Role * Bachelor's degree in computer science or a related field or equivalent experience. * 8+ years of professional software development experience, including significant time in building engineering, CI/CD, developer tools, and pipeline engineering. * 3+ years engineering management experience, with direct responsibility for hiring, mentoring and team performance. * Strong knowledge of CI/CD, build systems, source control and automation. * Strong programming or scripting skills in C++, C#, Python, or similar languages. * Deep understand of Jenkins, Perforce/Git and on premise build infrastructure. * Direct experience working on Unity, Unreal or a comparable commercial game engine. * Excellent problem-solving and communication skills. * Ability to lead and mentor team members. * Experience building cross-platform solutions is highly preferred. ## Description As an Engineering Manager at Light & Wonder, you will lead the team that builds and operates the build, release, and asset pipeline behind our next generation gaming platform. You will manage and grow a team of engineers, set the technical direction for how our code and content get from game studios to a running game on every support platform., * Lead, mentor, and develop a team responsible for CI/CD, build system, development tools, and asset pipeline supporting game development. * Define and drive the technical strategy and roadmap for build infrastructure, automation, developer tooling, and content/asset workflow * Own and continuously evolve the CI/CD pipeline across platforms, providing fast, reliable, and repeatable compilation, test orchestration, packaging, signing and release. * Drive the development and optimization of asset pipelines, enabling efficient processing, validation and delivery of game content across supported platforms. * Partner closely with test automation to integrate automated testing into CI/CD workflows, improve test feedback cycles, and strengthen overall build and release quality. * Collaborate with Game Development Kit(GDK) engineers, platform team and game studios to improve development workflows and deliver effective tools and automation. * Ensure development infrastructure, tools, and pipelines are reliable, scalable, maintainable and efficient across every supported platforms. * Leverage AI-assisted tools to improve development efficiency, code quality, testing effectiveness, and team productivity. * Stay current with industry trends and technologies.