> Markdown version of [/jobs/ext/3838096-graduate-software-engineer](https://www.wearedevelopers.com/jobs/ext/3838096-graduate-software-engineer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Graduate Software Engineer - **Company:** Graphcore - **Location:** Bristol, UK - **Experience:** Starter - **Contract:** Permanent contract - **Skills:** Human-Computer Interaction, Interaction Design, Adobe XD, Figma - **Published:** October 20, 2026 - **Apply:** https://job-boards.greenhouse.io/graphcore/jobs/8894323002 ## About the Role * A degree in UX, Interaction Design, Human-Computer Interaction (HCI), Graphic Design or a related discipline * UX/UI design experience and a portfolio demonstrating your UX thinking, design process and visual skills * Proficiency in design tools such as Figma or Adobe XD * Strong communication and collaboration skills, with an interest in designing for complex, technical or business-to-business (B2B) software products Your experience can come from academic or personal projects, internships or placements. In your portfolio, show the problem you explored, how you approached it, the design decisions you made and what you learned., Applicants must already have the right to work in the UK for the full duration of the programme, without requiring visa sponsorship. We are unable to sponsor work visas for our Early Careers opportunities. ## Description The UX team works closely with engineers and product managers throughout the development lifecycle. Design decisions are shaped by user insight, technical constraints and clear evidence. Your manager, Lucy, will work with you to build your skills, make time for learning and shape your career. Her favourite part of leadership is helping talented, driven people turn ideas into action, with the support and space to do their best work. You'll also have a buddy to help you settle in, alongside a team of experienced designers keen to share what they know and help you develop. Josh recently joined us as a graduate and is confident, he'll have discovered all the best lunch spots near the office by the time you arrive. He's looking forward to sharing his favourites with you! You'll contribute to Decagon, our design library, and help keep research insights useful and easy to find. The work moves from discovery to design, testing and iteration, and you will build confidence and take ownership of defined tasks. You'll be encouraged to ask questions, challenge existing approaches and share ideas for making things better. We'll support you to take responsibility for your work and speak up when you spot a problem or need help. Thoughtful discussion and clear communication help us learn from each other and improve our designs. How you'll learn and grow During the two-year programme, you'll build skills across user experience (UX), user interface (UI) design, research and design systems through real product work. Creating designs and helping run usability studies will give you practical experience of exploring user needs, testing ideas and turning findings into improvements. Contributing to Decagon will help you understand how a shared design library supports consistent interfaces. Working with senior designers, engineers and product managers will help you explain your design decisions, respond to feedback and understand how user needs and technical constraints shape a product.