> Markdown version of [/jobs/ext/3859908-uav-software-and-controls-engineer](https://www.wearedevelopers.com/jobs/ext/3859908-uav-software-and-controls-engineer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # UAV Software and Controls Engineer - **Company:** SE3 Labs - **Location:** München, Germany - **Experience:** Experienced - **Contract:** Permanent contract - **Skills:** Software Debugging, Firmware, Hardware-In-The-Loop Simulation, Open Source Technology, Software Engineering, Systems Integration, Hardware Testing - **Published:** October 22, 2026 - **Apply:** https://startup.jobs/uav-software-and-controls-engineer-se3-labs-10532385 ## About the Role * You hold a B.Sc. or higher in Aerospace Engineering or a related discipline * You bring 3+ years of hands-on experience in avionics development, from component selection and firmware design to full system integration * You're confident with lab equipment (multimeters, scopes, spectrum analyzers, near-field probes) and use them to diagnose and debug with purpose * You have a deep understanding of Autonomy principles and know how to develop and deal with low level issues in a UAV fleet. * You've worked with PX4 and ArduPilot and know where to go in the code to get what you need. * You're experienced with QGC and know how to customise it to your will. * You're familiar with hardware-in-the-loop and environmental testing, and understand how designs fail in the wild * You speak fluent English; German is a strong plus * Most importantly, you're structured, fast-moving, and mission-driven. You don't wait for perfection. You iterate until it works. You love building things that last and love making them fly majestically.. Especially Valued Bonus Skills * Architecture and software development skills. * ArduPilot, PX4, or QGC open source contributor. * Flying License A1-A3 * Experience with multi-vehicle coordination. ## Description As Drone Software and Controls Engineer, you will be working on the full-stack avionics development of our UAV fleet. From selecting the components to tuning and configuring the UAV, all the way to GCS development and autonomy orchestration. You will be the brain behind the fleet. You will be in the middle of the software and hardware team, mastering the integration of the two fields and bringing the final product to life. What You'll Work On * Architecture & Plan: Define and develop schematics for communication and integration of the software stack across all our systems. How does UAV A get a position from UGV B? How does Payload 1 inform UAV C that it needs to land? * Prototype & Iterate: Build, rework, and test hardware with speed and precision, both in simulation and in flight. Develop better simulations and tools for faster iteration. * Optimize & Troubleshoot: Analyse the full flow of information via simulation and real-world testing, including UAV to UAV, UAV to GCS or UAV to payload. * Document with Purpose: Keep clear records of requirements, tradeoffs, test results, tuning procedures, and implementation rationale * Validate in the Loop: Support hardware-in-the-loop and environmental validation workflows to ensure rugged, reliable implementations.