> Markdown version of [/jobs/ext/3866650-unity-gameplay-developer-mobile-ios-android](https://www.wearedevelopers.com/jobs/ext/3866650-unity-gameplay-developer-mobile-ios-android). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Unity Gameplay Developer - Mobile (iOS & Android) - **Company:** HEADS ROOFING INC - **Location:** United States (Remote available) - **Experience:** Experienced - **Contract:** Permanent contract - **Skills:** Java (Programming Language), Computer Animation, IOS Applications, App Store (IOS), C Sharp (Programming Language), Mobile Application Development, Profiling, Software Debugging, Memory Management, Release Management, Systems Integration, Git, Kotlin, Build Management, Google Play, Software Version Control - **Published:** October 22, 2026 - **Apply:** https://arc.dev/remote-jobs/j/redirect/pthlchn3ca ## About the Role * Experience: You have 3+ years of professional experience as a Game Developer using Unity, with a solid focus on mobile platforms (iOS/Android). * Tech Skills: Excellent command of C# and deep knowledge of the Unity Engine, including URP (Universal Render Pipeline), physics, and animation systems. * Mobile Expertise: Strong understanding of mobile hardware constraints. You are comfortable using tools like the Unity Profiler and Frame Debugger to squeeze out performance. * Agile Mindset: Experience with version control (Git) and working in agile, collaborative team environments. * Game Feel: You have a strong sense of game feel, timing, and mobile UX, ensuring our projects aren't just functional, but fun to interact with. * Language: English and German: You're comfortable working in both languages at a professional level (around C1 or higher). Our team works in English most of the time, so you should feel at ease switching between them in meetings and on-site. Bonus points for * Deployment & Native Knowledge: Experience with native iOS (Swift/Objective-C) and Android (Java/Kotlin) build environments, as well as familiarity with App Store Connect and Google Play Console release management. This role is remote-friendly. Most of your work happens wherever you're most productive, in the office or at home. What we do need is the flexibility to join us in the office for project-related tests and setups, depending on each project's scope. That's why being based in the Hamburg metropolitan region is a must. ## Description * Gameplay Engineering: Develop, implement, and iterate on core gameplay mechanics, interactive systems, and game logic for mobile platforms using Unity and C#. * Mobile Optimization: Ensure our mobile experiences run flawlessly. You will profile, debug, and optimize game performance, memory usage, and battery consumption across a wide spectrum of iOS and Android devices. * Platform Integration: Handle mobile-specific implementations, including touch and gesture controls, mobile UI scaling, and native device feature integration. * Cross-functional Collaboration: Work hand-in-hand with our UX/UI designers, 3D artists, and creative directors to ensure the technical feasibility of creative concepts and translate them into a polished mobile experience. * Prototyping: Rapidly prototype new gameplay ideas and immersive mechanics to quickly test and iterate on new mechanics with the team