> Markdown version of [/jobs/ext/3874870-software-engineering-manager-developer-productivity](https://www.wearedevelopers.com/jobs/ext/3874870-software-engineering-manager-developer-productivity). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Software Engineering Manager - Developer Productivity - **Company:** Zipline - **Location:** San Francisco, CA, United States - **Salary:** $182,000.0 - $230,000.0 - **Contract:** Permanent contract - **Skills:** LTE (Telecommunication), Amazon Web Services, Computing Platforms, C++ (Programming Language), Software Quality, Continuous Integration, Linux, Programming Tools, Distributed Systems, Firmware, Hardware-In-The-Loop Simulation, Python (Programming Language), Software Engineering, TypeScript, Rust (Programming Language), Caching, Build Tools, Docker, Golang - **Published:** October 22, 2026 - **Apply:** https://www.thejobnetwork.com/job/931759a0-b046-4322-b506-5d721762bfb2/software-engineering-manager-developer-productivity ## About the Role * Experience building top-performing software teams * Solid software engineering fundamentals * Deep knowledge of modern build and CI systems, including remote execution, caching, artifact management, and distributed infrastructure * Current understanding of AI-enabled developer workflows, with the ability to evaluate and adopt emerging tools that improve developer productivity and code quality across large codebases * Experience setting technical direction and delivering complex, cross-team projects with measurable results * Obsession with engineering velocity, removing friction, and building great tools * Passion for building strong relationships with stakeholder teams * High-bandwidth communications across many software engineering disciplines * Metric-driven mindset Bonus Points * Experience with Bazel, Buildkite, BuildBarn, AWS, Linux, Docker, or large monorepos * Experience with C++, Rust, Python, Go, or TypeScript * Experience supporting robotics, embedded systems, hardware-in-the-loop testing, or safety-critical software * Experience leading major build-system, CI-platform, or repository migrations ## Description You are the Software Engineering Manager for Zipline's Developer Productivity team. Your team builds the tools and infrastructure that help engineers develop, test, and ship software across FlightSystems and cloud. You will own the team's roadmap, technical direction, and execution. Your work will improve the speed and reliability of CI, expand our use of remote build execution, simplify developer workflows, and support the long-term evolution of Zipline's software platform. This is a hands-on leadership role. You will grow and coach the team, stay close to technical decisions, and work directly with software, firmware, autonomy, and infrastructure teams to solve the problems slowing engineers down. What You'll Do * Lead the team responsible for Zipline's build systems, CI/CD infrastructure, remote execution, and developer tooling * Own the roadmap for improving CI speed, reliability, and developer experience across our monorepo * Support a fast-growing software engineering organization of about 200 people to improve velocity and developer experience * Expand our on-prem remote build execution platform * Work across teams to improve our Bazel build graph * Be a thought leader in simplifying complex CI pipelines * Lead large build system migrations to move more projects into the monorepo's build system * Set priorities for the developer productivity team by talking with customers to identify pain points, and defining metrics to track productivity * Hire, coach, and develop engineers while building a team culture obsessed with building great developer experiences