> Markdown version of [/jobs/ext/3884316-level-designer-and-environment-artist](https://www.wearedevelopers.com/jobs/ext/3884316-level-designer-and-environment-artist). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Level Designer and Environment Artist - **Company:** AJ INTERACTIVES LLC - **Location:** United States (Remote available) - **Salary:** $1,000 - **Contract:** Temporary contract - **Skills:** BASIC (Programming Language), Maya, Blender 3D, Unreal Engine - **Published:** October 23, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=d7449a6e72534944 ## About the Role * Industry Knowledge: Understanding of stealth game level design, Unreal Engine, Blender 3d and any other applications to help speed up the process! * Environment and level design Portfolio: Having a portfolio showcasing the ability to create interior levels that immerse the player in the experience is key * Skills: Level Design, Environment Design, Modeling, Lighting, Texturing, Basic Sculpting and Animating, Using Premade assets and modifying them as needed, prototyping/ grey boxing levels and turning them into fully fledged environments. * Creativity: Being able to look at currently made levels in similar games and adding unique twists to the levels * Communication: Strong writing, presentation, and teamwork skills, communicating on time. * Tools: Familiarity with Unreal Engine 5, Blender ( or a similar dcc software), Substance Designer or Alternative, Maya is a plus * Experience: Prior work in game studios on a shipped game is a big plus.