> Markdown version of [/jobs/ext/3893269-computer-vision-engineer-reality-labs](https://www.wearedevelopers.com/jobs/ext/3893269-computer-vision-engineer-reality-labs). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Computer Vision Engineer, Reality Labs - **Company:** The Meta Game, Inc. - **Location:** Burlingame, CA, United States - **Experience:** Experienced - **Salary:** $154,003.0 - $217,000.0 - **Contract:** Permanent contract - **Skills:** 3D Scanning, 3D Computer Graphics Software, Artificial Intelligence, Computer Vision, C++ (Programming Language), Computer Engineering, Machine Learning, State Estimation, Sensor Fusion, Information Technology, Pose Estimation - **Published:** October 23, 2026 - **Apply:** https://www.techcareers.com/job.asp?id=3466340427&tx=JR4337FFP&pt=1&aff=0B19D771-A501-4A5E-8338-2A822B784D54&utm_source=Job%20Feed&utm_medium=textkernel&utm_campaign=DE&utm_term=0B19D771-A501-4A5E-8338-2A822B784D54 ## About the Role 1. Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience 2. 3+ years of experience developing and designing Computer Vision and Perception algorithms for Robotics technologies and systems 3. Experience engineering in C++ 4. Prototyping and engineering experience in at least ONE relevant specialization area in Computer Vision or Perception for Robotics: Camera Calibration, Online Calibration, State Estimation, Sensor Fusion, 3D Reconstruction, Camera Pose Estimation, Structure-From-Motion 5. MS degree in Computer Science, Computer Vision, Robotics or a related technical field, 1. Publication track record at conferences such as SIGGRAPH, CVPR, NIPS, ECCV, ICCV, ISMAR, ICML, RSS, ICRA, IROS, etc 2. Industry experience working on projects such as: Camera Calibration, Online Calibration, State Estimation, Sensor Fusion, 3D Reconstruction, Camera Pose Estimation, Structure-From-Motion 3. PhD degree in Computer Science, Computer Vision, Robotics or a related technical field ## Description a range of software, computer vision and machine learning techniques for solving challenges that bridge virtual and real worlds and will impact billions of people. We're addressing a variety of technical challenges in the areas of real-time image processing, 3D graphics, SLAM, scene reconstruction, machine perception, visualization and human interaction. As well there are opportunities to collaborate with researchers in Reality Labs (RL) and Facebook AI Research (FAIR)., 1. Design and develop novel factory and online calibration algorithms for sensors and displays. Design and prototype automation for calibration in collaboration with mechanical engineers and prototyping technicians 2. Collaborate with cross-functional engineering and research teams from Reality Labs and FAIR in computer vision, machine learning, and graphics 3. Participate in cutting edge research in computer vision that can be applied to AR/VR product development 4. Define projects for other engineers to achieve impact based on your direction 5. Contribute to engineering best practices, code quality standards, and technical culture within your team