> Markdown version of [/jobs/ext/4008593-senior-mobile-game-animator](https://www.wearedevelopers.com/jobs/ext/4008593-senior-mobile-game-animator). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior Mobile Game Animator - **Company:** Contracted Driver Services, Inc. - **Location:** San Marcos, CA, United States - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** HTML, Computer Animation, Adobe After Effects, Adobe Illustrator, Adobe Photoshop, Adobe Creative Cloud, Artificial Intelligence, Video Game Development - **Published:** October 29, 2026 - **Apply:** https://www.thejobnetwork.com/job/a9fbe248-b6ea-4190-bf0f-dbfe4f174503/senior-mobile-game-animator ## About the Role * Highly proficient at Adobe After Effects * Experienced in Adobe Photoshop and Illustrator * Spine or rigging experience * Optimizing Files for Production * 2D art production * Open and enthusiastic about incorporating AI-assisted tools. Prior AI experience is a plus but not required., * Degree/Diploma in Graphic Design / Game Art & Design / Game Development * Years of work experience commensurate with job level - roughly Junior 0-2 yrs, Mid 3-10 yrs, Snr 5+ yrs * Work experience in Gaming, Design, Marketing, Advertising, Publishing or Animation field. * High degree of experience and understanding of Adobe Creative Suite. * HTML knowledge nice to have. Personal Skills: * Strong Problem-Solving skills * Ability to take direction and work independently * Ability to learn new programs/processes quickly * Ability to take input and make changes in a timely manner ## Description The animator takes input from the illustration team, animates and delivers to development, working closely with both communities to build efficient animations to work inside mobile games. You will be responsible for creating: * Various Game mockups * Particles / Animations / Visual FXs for the game * Assisting creatives in drawing game elements. * Building out optimized game ready assets from concepts * Working closely with developers ensuring concepts are achievable. You will assist with project scheduling providing accurate time estimations for the expected work. As the bridge between illustration and development you will often be tasked with working on multiple projects across multiple teams. This requires you to have quick turnaround times and strong problem-solving skills as to not become overwhelmed.