> Markdown version of [/jobs/ext/4011425-senior-game-designer-combat-unpublished-r-d-product](https://www.wearedevelopers.com/jobs/ext/4011425-senior-game-designer-combat-unpublished-r-d-product). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior Game Designer, Combat - Unpublished R&D Product - **Company:** Riot Games - **Location:** Los Angeles, CA, United States (Remote available) - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** Programming Tools, Video Game Development, Rapid Prototyping Process, Scripting, Unreal Engine - **Published:** October 29, 2026 - **Apply:** https://arc.dev/remote-jobs/j/redirect/pvbsjmh0wl ## About the Role * 8+ years of professional experience in game design. * Strong understanding of game design principles, player experience, and gameplay systems. * 3+ years of experience with Unreal Engine, including Blueprint or equivalent development tools. * Demonstrated ability to design and iterate on complex gameplay systems with consideration for player impact and overall experience. * Ability to translate ambiguous design challenges into clear, actionable solutions and execute independently. * Experience collaborating with cross-functional teams throughout the game development process. * Fluency in Mandarin Chinese. Desired Qualifications * Experience leading game design initiatives or providing design direction within a development team. * Experience working on live games or supporting ongoing game development. * Experience with early-stage game development, including rapid prototyping, experimentation, and iterative design. * Hands-on experience with scripting or implementing gameplay content using game development tools. * Fluency in written and spoken English. For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role! ## Description * Design, prototype, and iterate on gameplay experiences and systems, ensuring high standards of quality, clarity, and player engagement. * Explore innovative game design approaches, evaluate potential solutions, and articulate trade-offs and risks. * Establish design principles, best practices, and workflows to support consistent quality and efficient development. * Utilize rapid prototyping, playtesting, and feedback to evaluate and improve design solutions. * Create clear design documentation that can be evaluated and implemented by cross-functional partners. * Collaborate with game design and other disciplines to align on design goals, address challenges, and continuously improve the player experience.