> Markdown version of [/jobs/ext/4216928-senior-software-engineer-robotic-applications](https://www.wearedevelopers.com/jobs/ext/4216928-senior-software-engineer-robotic-applications). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior Software Engineer, Robotic Applications - **Company:** Atomic Machines - **Location:** Emeryville, CA, United States - **Experience:** Expert - **Salary:** $170,000.0 - $220,000.0 - **Contract:** Permanent contract - **Skills:** Application Programming Interfaces (APIs), Application Layers, C++ (Programming Language), Software Debugging, Python (Programming Language), Kinematics, Motion Planning, Digital Twin, State Machines - **Published:** October 1, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=903db12f83dac7d2 ## About the Role * 3+ years developing software for systems that interact with hardware or the physical world (level set by experience and interview performance; we hire L3-L5 on this posting). * Depth on something you built: at least one system you can take us two layers down into, what you wrote, why that design, what broke, and how you found it. * Strong programming fundamentals and fluent Python: you will write and debug Python every day, and every coding exercise in our interview is in Python. If your strongest language is something else, you are welcome if you can work in Python live; it does not need to be polished. * A first-principles mindset: you reason about why a design works, not just how you've seen it done. * Practical understanding of state machines, sequencing, and failure modes in systems where software drives physical hardware: what is legal from the current state, what must still hold when a step fails halfway, and why an operation that may be retried must be safe to repeat. * Systematic debugging habits, starting from the symptom and reaching the mechanism, and the collaboration skills to chase problems across the software/electrical/mechanical boundary. * BS in CS, EE, ME, Mechatronics, Robotics, or equivalent experience., * Experience bringing up and integrating electromechanical systems (sensors, actuators, motion axes) in production environments. * Working fluency in a systems language (C++, Rust, Go); our motion stack is C++ and it helps to read it. * Robotics depth where this job uses it: kinematics, motion planning, vision-based alignment, calibration (hand-eye, kinematic, galvo scan-field), and a track record of landing it in shipped systems. * Experience with hardware-in-the-loop test design, observability, or simulation and digital-twin validation beyond unit-level mocks. * Realtime or embedded experience (valuable on adjacent teams; not required here). ## Description Our manufacturing system is composed of nodes; each delivers a unit of manufacturing capacity for a process, and there are a dozen or more node types. As a Software Engineer, Robotic Applications, you will bring nodes to life: designing the automation sequences, state machines, and APIs that turn integrated hardware into reliable, repeatable manufacturing capacity. Your deliverable is software, mainly Python, in the application layers of our stack: the APIs that wrap a node to automate manufacturing processes, the orchestration that sequences motion, vision, and process steps for throughput, and the calibration and diagnostic tooling that lets us replicate nodes and keep them healthy. You will work shoulder to shoulder with mechanical, electrical, and process engineers through bring-up: one week defining machine behavior with a mechanical designer, the next chasing cycle time out of a motion sequence or root-causing a failure that crosses the software/hardware boundary. You can try code on the machine in the morning and land it as a tested, typed package through CI in the afternoon.