> Markdown version of [/jobs/ext/4280395-ux-lead](https://www.wearedevelopers.com/jobs/ext/4280395-ux-lead). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # UX Lead - **Company:** Electronic Arts Inc - **Location:** Los Angeles, CA, United States - **Experience:** Expert - **Salary:** $141,400.0 - $204,400.0 - **Contract:** Franchise - **Skills:** Game Engine, Interaction Design, Rapid Prototyping Process, Apex Code, Figma - **Published:** October 27, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=a4c6e73510a42d0a ## About the Role * 7+ years of professional UX or interaction design experience, including experience shipping games and working within game engines. * Demonstrated experience leading complex UX initiatives, influencing cross-functional teams, and mentoring or guiding other designers. * Strong proficiency in Figma or comparable UX design tools, with experience in rapid prototyping and iterative design. * Strong understanding of interaction design, information architecture, usability, accessibility, and visual design principles. * Proven ability to balance player needs, gameplay requirements, technical constraints, and product priorities while communicating design decisions effectively. * A portfolio demonstrating high-quality UX work, complex problem-solving, and meaningful contributions to shipped products. Nice to Have * Experience developing UX for AAA, multiplayer, live-service, or FPS games. * Experience shaping UX vision, design principles, or roadmaps across multiple features or interconnected systems. * Familiarity with interaction design across console and PC, with mobile experience also valued ## Description Apex Legends is looking for a UX Lead to help shape and evolve the player experience across the Apex Universe at our growing locations in Los Angeles - Chatsworth, Vancouver and Madison. Reporting to the Experience Design leadership team, you'll lead the design and delivery of impactful UX features and systems across our large, live-service product. You'll partner with multidisciplinary teams to define experience direction, guide design execution from early concepts through release, and help establish the standards and practices that ensure a cohesive, accessible, and high-quality player experience. As a hands-on design leader, you'll balance feature ownership with team mentorship, cross-functional collaboration, and the continuous improvement of our UX craft. Responsibilities * Lead complex UX features and systems from concept through implementation and release, translating player needs, gameplay goals, and product strategy into intuitive, high-quality experiences. * Partner with Experience Design leadership and cross-functional teams to define experience direction, align priorities, solve design challenges, and deliver cohesive player experiences. * Mentor and support UX designers through actionable feedback, design reviews, and collaborative problem-solving, while helping establish best practices, workflows, and standards that improve design quality and consistency. * Collaborate closely with engineers, UI technical designers, producers, and directors to develop feasible solutions, manage dependencies, prioritize work, and ensure high-quality implementation. * Advocate for player-centered design through prototyping, playtesting, research, and iteration, clearly communicating design rationale and influencing decisions across disciplines.