> Markdown version of [/jobs/ext/4298891-concept-artist-iii](https://www.wearedevelopers.com/jobs/ext/4298891-concept-artist-iii). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Concept Artist III - **Company:** International Game Technology Inc - **Location:** Belgrade, MT, United States - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** Computer Animation, 3D Computer Graphics Software, Adobe After Effects, Adobe Illustrator, Adobe Photoshop, Adobe Creative Cloud, Artificial Intelligence, Video Game Development, Game Engine, Maya - **Published:** October 7, 2026 - **Apply:** https://jobs.igt.com/talentcommunity/apply/1369592657/?locale=en_US ## About the Role * Excellent knowledge of Adobe Creative Suite (Photoshop, Illustrator, and After Effects). * Strong concept art portfolio demonstrates visual development, ideation, and creative problem-solving skills. * Excellent drawing, composition, color, lighting, anatomy, perspective, and visual storytelling skills. * Strong understanding of game art production pipelines and technical constraints. * Ability to work independently while taking ownership of visual solutions. * Passion for game development., * Good understanding of 2D animation principles and the ability to create or effectively communicate animation concepts. * Experience in game development. * Experience working with Unity or other game engines. * Knowledge of Blender, Maya, or other 3D software to support concept development. * Experience creating storyboards, motion studies, or simple 2D animations. * Experience working across multiple visual styles. * Familiarity with AI-assisted creative workflows and their application in concept development. ## Description * Work closely with Producers, Game Designers, and the Art Team to define and develop the visual direction for new game concepts. * Create high-quality concept art for characters, environments, props, symbols, UI elements, and other visual assets for new game titles. * Explore multiple visual directions through sketches, thumbnails, mood boards, and visual research. * Produce polished concept illustrations that serve as visual guides for production artists throughout the development process. * Design concepts with animation, gameplay, and technical implementation in mind, ensuring assets are both visually compelling and production ready. * Collaborate with artists, designers, developers, and product managers to iterate visual ideas, incorporate feedback, and ensure designs align with artistic, technical, and production requirements. * Propose creative and practical solutions for game assets while working within established artistic, technical, and production guidelines. * Help maintain a consistent visual style and high artistic quality across all game assets.