> Markdown version of [/jobs/ext/4355303-gpu-driver-and-graphics-performance-engineer](https://www.wearedevelopers.com/jobs/ext/4355303-gpu-driver-and-graphics-performance-engineer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # GPU Driver and Graphics Performance Engineer - **Company:** Intel Corporation - **Location:** Hillsboro, OR, United States - **Salary:** $111,030.0 - $181,940.0 - **Contract:** Internship / Graduate position - **Skills:** 3D Computer Graphics Software, Application Programming Interfaces (APIs), C++ (Programming Language), Nvidia CUDA, Computer Engineering, Software Debugging, DirectX (Software), Python (Programming Language), Object-Oriented Software Development, OpenGL, Performance Tuning, Software Engineering, Graphics Processing Unit (GPU), HLSL, LLVM, Information Technology, Software Version Control - **Published:** October 15, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=8bc7f27b411561dd ## About the Role You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates. Experience listed below would be obtained through a combination of your degree, research and or relevant previous job and or internship experiences., Bachelor's degree in Computer Science, Computer Engineering, or a related field, with 1+ years of relevant professional experience; or a Master's degree in Computer Science, Computer Engineering, or a related field, with 0 years of relevant professional experience listed below. C++ programming with a solid understanding of object-oriented design principles. At least one modern 3D graphics API, such as DirectX, Vulkan, or OpenGL. 3D graphics pipeline, rendering techniques, and GPU architecture. Software debugging, performance optimization, and resolving complex technical issues. Preferred Qualifications: Software development of 3D graphics rendering applications or drivers and/or performance optimizations GPU hardware performance bottleneck analysis and performance optimizations Development of shaders in HLSL, CUDA, LLVM, SPIR-V, or similar and performance optimizations Development in Python and analysis of performance data Familiarity with revision control tools and CI/CD pipelines. Job Type