> Markdown version of [/jobs/ext/4375594-computational-fluid-dynamics-cfd-engineer](https://www.wearedevelopers.com/jobs/ext/4375594-computational-fluid-dynamics-cfd-engineer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Computational Fluid Dynamics (CFD) Engineer - **Company:** Endiatx, Inc. - **Location:** Hayward, CA, United States - **Salary:** $72,800.0 - $93,600.0 - **Contract:** Temporary contract - **Skills:** C Sharp (Programming Language), Computational Fluid Dynamics, Nvidia CUDA, Game Engine, Python (Programming Language), Machine Learning, Test Data, Data Processing, HLSL, Ansys, Meditech - **Published:** October 21, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=116ef580e57ba63b ## About the Role * MS or PhD in Mechanical Engineering, Aerospace Engineering, Physics, or related field with a focus on Computational Fluid Dynamics * 3+ years of hands-on CFD experience, or equivalent graduate research experience * Strong proficiency with a high-fidelity CFD toolchain (OpenFOAM, Ansys Fluent, or equivalent) * Experience owning simulations end-to-end: meshing, solver setup, and post-processing * Strong understanding of low-Reynolds-number hydrodynamics, boundary-layer behavior, and viscous drag * Experience modeling non-Newtonian (shear-thinning) fluid behavior * Experience validating simulation results against physical or experimental test data * Proficiency in Python (or equivalent) for setup automation, data processing, and analysis * Strong fundamentals in fluid mechanics and numerical methods, with sharp problem-solving skills Nice to Have * Experience building reduced-order or surrogate models from CFD data, including machine-learning surrogates * Familiarity with real-time physics frameworks such as MuJoCo, PhysX, or SOFA * Familiarity with game engines such as Unity * Knowledge of physics approximations such as SPH or flow fields * Experience with GPU / compute-shader development (HLSL/CUDA) for accelerated math * Experience using C# for collaborating with simulator codebase * Prior work in medical devices, Must be authorized to work in the United States., * Master's (Required), * CFD or equivalent graduate research: 3 years (Required) * high-fidelity CFD toolchain: 1 year (Required) * owning simulations end-to-end: 1 year (Required) * modeling non-Newtonian (shear-thinning) fluid behavior: 1 year (Required) * validating simulation results against test data: 1 year (Required) * fluid mechanics and numerical methods: 2 years (Required) * Medical Device or MedTech: 1 year (Required) ## Description Endiatx, Inc. · Hayward, California · Full-time, limited duration employment (3-6 months), with potential conversion to a long-term position · Recent master's or PhD graduates · Immediate start, We are seeking a Computational Fluid Dynamics Engineer to lead flow modeling and validation for one of our development programs. You will own high-fidelity simulations from setup through validation and work cross-functionally to turn results into practical engineering models. This is a CFD-first role. You are the person who makes sure our simulation of the capsule is physically correct. You will work alongside our Unity/MuJoCo software engineers and produce validated physics and simplified models/parameters. Interest in that real-time and machine-learning layer is welcome and will shape how the role grows, but it is not required on day one.