> Markdown version of [/jobs/ext/4399645-system-software-engineer-debug-technologies](https://www.wearedevelopers.com/jobs/ext/4399645-system-software-engineer-debug-technologies). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # System Software Engineer - Debug Technologies - **Company:** Apple Inc. - **Location:** Beaverton, OR, United States - **Experience:** Experienced - **Contract:** Permanent contract - **Skills:** C++ (Programming Language), Computer Engineering, Software Debugging, System Software, Information Technology - **Published:** October 14, 2026 - **Apply:** https://www.dice.com/job-detail/b17fdb8e-7a0f-46ee-96fd-b5de2913ae31 ## About the Role 3+ years working on operating system level features or equivalent experience Solid understanding of operating systems fundamentals Experience developing or debugging on embedded systems Proficiency in C, C++, or Swift programming Experience working with GenAI Bachelor's degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent experience/skills Preferred Qualifications Strong communication and interpersonal skills Ability to navigate ambiguity and constraints as a self-starter ## Description You'll develop silicon- and system-level features that make debugging and field failure diagnostics faster and more precise, build and improve low-level debugging tools, and strengthen the infrastructure that supports system-level debugging at scale. Your work will touch every phase of a system's life - from pre-silicon simulation and new silicon bring-up to systems already in customers' hands - and you'll help define future system architectures with observability and diagnosability in mind.