> Markdown version of [/jobs/ext/4482113-game-designer](https://www.wearedevelopers.com/jobs/ext/4482113-game-designer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Game Designer - **Company:** Epic Games, Inc. - **Location:** United States - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** Computer Animation, Software Design Documents, Scripting, Unreal Engine - **Published:** October 14, 2026 - **Apply:** https://startup.jobs/senior-game-designer-epic-games-8004674 ## About the Role * 5+ years of experience on a live service game, shipping a variety of different features and content types to react to changing player patterns * Strong scripting and technical capabilities. Bonus points if you have experience with Unreal Engine and the Ability System * Demonstrated talent and a deep understanding of gameplay feel, player motivations or intent, gameplay mechanics, systemic content, and the core LEGO player fantasy * Ability to break down high-level creative direction into actionable gameplay features and production-ready tasks * Ability to work independently, take initiative, and react quickly to changing project needs, drive decisions, and then own the outcome and vision * Commitment to quality, rapid iteration, and delivering exceptional player experiences ## Description Epic Games is looking for a Senior Game Designer to help create compelling experiences across combat, progression, systems, moment-to-moment mechanics, and live gameplay content for our collaboration with LEGO. In this role, you'll partner closely with design leadership, art, engineering, animation, UX, audio, production, and QA to deliver high-quality features from concept through ship. You will own and iterate on game systems, mechanics, and content while balancing player experience, readability, accessibility, engagement, and long-term retention. The ideal candidate is highly collaborative, deeply player-focused, and comfortable working in a fast-paced cross-disciplinary environment where iteration and feedback are core to development., * Work in close collaboration with project leads & directors to design, prototype, tune, and ship features and systems that support the engagement, gameplay, and creative vision of the project * Document and create clear, actionable design documents, and iterate on these features, working with a team of developers across multiple disciplines, and oversee their successful implementation from start to finish * Get hands-on creating the scripting, data, and content required by those features, diving into the engine, and leveraging other tools * Be responsible for soliciting and rapidly integrating feedback from across the team on your own initiative, ensuring we're continually delivering a fun and fresh experience to our players * Help establish and maintain design pipelines, best practices, and cross-discipline communication standards to scope, prioritize deliverables, and hit milestone goals