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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior UI/UX Designer - **Company:** LivaNova, PLC - **Location:** Minneapolis, MN, United States - **Experience:** Expert - **Salary:** $160,000 - $180,000 - **Contract:** Permanent contract - **Skills:** Adobe Creative Cloud, Adobe InDesign, Cognitive Science, Design of User Interfaces, Human-Computer Interaction, Interaction Design, Rapid Prototyping Process, Software Tools, Material Design, Data Streaming, Management of Software Versions, Website Wireframe, Figma - **Published:** November 5, 2026 - **Apply:** https://www.careerbuilder.com/job-details/senior-ui-ux-designer-minneapolis-mn--fc1bc395-651a-49e2-8609-c93700bde17e ## About the Role User Experience Design (UXD), User Interface Design, Healthcare, Ecosystems, User Experience Design (UXD), Rapid Prototyping, Product Design, User Interface/Experience (UI/UX), Medical Equipment, User Interface Design, * Strong verbal and written communication and proven cross-functional collaboration skills * Highly motivated self-starter who proactively drives outcomes, negotiates trade-offs, and works independently when needed * Excellent teamwork, partnering, and negotiation abilities to align stakeholders and move projects forward * Deep knowledge of current UX methodologies, design processes, and usability principles * Experience applying mobile and web interface standards such as Android Material Design and Apple Human Interface Guidelines * Fluent with Figma, Adobe Creative Cloud, Dovetail, or equivalent design, prototyping, and research tools * Usability testing and research practice: planning, running sessions, synthesizing findings, and reporting actionable recommendations * Design systems experience: creating, maintaining, and scaling component libraries and documented patterns for multi-product consistency, * Bachelor's degree in Design, Human-Computer Interaction, Human Factors, Industrial Design, Psychology, Cognitive Science, or a related field. * Preferred: Master's degree in HCI, Human Factors, Interaction Design, or a closely related discipline. * Relevant certifications and coursework (e.g., UX research, human factors, accessibility, design systems) considered a plus. ## Description The UI/UX Designer defines and delivers intuitive, visually compelling user experiences for an implantable medical device platform and its connected-care ecosystem. This role combines strong visual design skills with user-centered product design. They translate clinical workflows and user needs into elegant interfaces, rapid prototypes, and validated experiences across multiple concurrent products while preserving a consistent product-family experience. The UI/UX Designer will be proficient with the entire UX process including discovery, research, ideation, prototyping, and validation. General Responsibilities * Lead end-to-end UX for assigned products from discovery through delivery, ensuring user-centered, validated solutions. * Conduct user research and testing with clinicians and patients; synthesize findings into clear requirements and improvements. * Design and prototype interaction models, wireframes, and high-fidelity UIs to communicate intent and enable implementation. * Maintain a scalable design system and production-ready specs to ensure portfolio-wide consistency and efficient handoffs. * Collaborate cross-functionally with product managers, engineering, human factors, regulatory, legal, security, and marketing to align on safety, usability, and go-to-market needs. * Elevate UI/UX best practices and methodologies by defining, documenting, and sharing standardized design processes, templates, and governance to ensure consistent, repeatable delivery. Specific Responsibilities * Lead discovery activities: run stakeholder interviews, contextual inquiry, and workflow mapping with clinicians and patients * Synthesize research into requirements: create user personas, journey maps, and prioritized UX requirements. * Define information architecture: establish navigation, content hierarchy, and data flows for device and companion applications. * Create interaction models and wireframes: produce low- and mid-fidelity artifacts to validate flows and behaviors. * Produce high-fidelity UI designs: deliver pixel-perfect screens, visual assets, and motion cues that reflect brand and clinical needs. * Build interactive prototypes: create clickable prototypes for concept validation, stakeholder reviews, and engineering alignment. * Plan and run UX and usability testing: design test plans, recruit participants, run sessions, synthesize results, and produce actionable reports. * Deliver production-ready specs: provide annotated designs, component specs, and developer handoff artifacts (tokens, assets, logic rules/states, and guidelines). * Maintain and evolve the design system: create reusable components, documentation, and versioning to ensure portfolio consistency. * Define and scale UX operations: establish team best practices, templates, and workflows; support growth of UX maturity across processes, tools, and standards. * Assigned responsibilities may focus more on UI or on UX, or may be a balance of both.