> Markdown version of [/jobs/ext/4588491-game-developer](https://www.wearedevelopers.com/jobs/ext/4588491-game-developer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Game Developer - **Company:** TGA LLC - **Location:** United States (Remote available) - **Contract:** Permanent contract - **Skills:** Java (Programming Language), Application Programming Interfaces (APIs), C Sharp (Programming Language), C++ (Programming Language), Code Review, Computer Programming, Databases, Microarchitecture, Software Debugging, Memory Management, Video Game Development, Game Engine, Github, Python (Programming Language), PostgreSQL, Lua (Scripting Language), MongoDB, MySQL, Node.Js, NoSQL, Redis, System Programming, Scripting, Concurrency, Caching, Godot (Game Engine), Firebase, Backend, Git, Unreal Engine, Golang - **Published:** November 5, 2026 - **Apply:** https://arc.dev/remote-jobs/j/redirect/pwtu6fhvhm ## About the Role * Proven experience in game development, with at least one shipped game or substantial project * Hands-on experience with one or more game engines (we currently use Unity, but experience with Unreal Engine, Godot, or others also counts) * Strong programming skills in at least one relevant language (e.g., C#, C++, GDScript) * A solid understanding of how computers work under the hood: memory management, CPU architecture, caches, and concurrency. Experience with lower-level languages (e.g., C or C++) is a good sign of this. * Experience building backend services with technologies such as Node.js, Python, Go, C#, or Java * Working knowledge of relational or NoSQL databases (e.g., PostgreSQL, MySQL, MongoDB, Redis) * Willingness to take on tasks beyond pure gameplay work: backend, data, tooling, or whatever the project needs * Comfort with Git and collaborative development workflows Nice to have * Experience with Rust or other systems programming or scripting languages (e.g., C, Zig, Lua) * Experience with live-service games, analytics, or backend-as-a-service tools (e.g., PlayFab, Firebase) * A portfolio, GitHub profile, or playable demos we can look at ## Description We are looking for a Game Developer who loves building games and is just as comfortable working beyond the game client. You will build gameplay features in a modern game engine and also help with the backend services, databases, and tools that keep our games running. What you will do * Design, build, and polish gameplay systems, mechanics, and UI in our game engine * Optimize performance, memory usage, and load times across target platforms * Build and maintain backend services and APIs (accounts, matchmaking, leaderboards, live events) * Design database schemas, write queries, and keep player data reliable and secure * Create internal tools and pipelines that speed up the team's work * Debug issues end to end, from the game client to the server and database * Work closely with designers, artists, and other engineers, and take part in code reviews