> Markdown version of [/jobs/ext/4591235-ux-ui-designer-nl-or-fr-and-eng](https://www.wearedevelopers.com/jobs/ext/4591235-ux-ui-designer-nl-or-fr-and-eng). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # UX/UI Designer - NL or FR and ENG - **Company:** Eolis Group - **Location:** Belgium - **Experience:** Experienced - **Contract:** Temporary contract - **Skills:** Adobe Analytics, HTML, Web Accessibility, Artificial Intelligence, Cascading Style Sheets (CSS), Web Content Accessibility Guidelines, Website Wireframe, Figma - **Published:** November 6, 2026 - **Apply:** https://www.adzuna.be/details/5954452150 ## About the Role * At least 3 years of UX/UI experience on digital products in a large or complex organisation, including hands-on user research and usability testing. * Strong UI craft in Figma: flows, wireframes, high-fidelity design, prototyping and working with components and design systems. * Autonomous: able to scope an unclear problem, make decisions and move it forward without close supervision. * Comfortable switching between projects, teams and audiences without losing quality, with solid planning skills and clear stakeholder communication. * Good knowledge of accessibility standards (WCAG 2.1 AA / EN 301 549). * Basic knowledge of HTML and CSS, enough to speak the developers' language and design within technical constraints. * Hands-on use of AI tools in your design process, self-built automations such as Figma plugins, design ops experience or experience with e-commerce and self-service platforms is a plus. * Fluent in Dutch or French, with professional English. Practical information ## Description Design across projects * Take end-to-end ownership of flows and features, from internal business tools and field-service interfaces to self-service journeys, e-commerce and the corporate website. * Create wireframes, user flows, high-fidelity screens and clickable prototypes, and shape new concepts together with business stakeholders. * Adapt your approach to each context: efficiency and functional density for internal tools, brand consistency, accessibility and multilingual quality for public channels. * Present and defend your design choices to stakeholders and deliver clear handovers to developers. Research and improvement * Plan and run user research that fits the project, from quick usability tests to structured studies. * Analyse analytics, customer feedback and research insights to spot usability issues and translate them into concrete improvements. Team and design operations * Collaborate closely with fellow designers, business analysts and developers. * Contribute to the design system, research library and toolkit, and support design ops with documentation, templates and new practices (around 20% of your time, more in some quarters).