> Markdown version of [/jobs/ext/4597317-mw-designer-experience-and-spatial](https://www.wearedevelopers.com/jobs/ext/4597317-mw-designer-experience-and-spatial). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # MW Designer (Experience and Spatial) - **Company:** Landor - **Location:** London, United Kingdom - **Salary:** £27,953 - **Contract:** Permanent contract - **Skills:** 3D Rendering, AutoCAD, Adobe Creative Cloud, Cinema 4D, Logic Synthesis of Circuits, Vectorworks, SketchUp (3D Modeling Software), Rhino, Figma, Interactive Whiteboards - **Published:** November 6, 2026 - **Apply:** https://www.adzuna.co.uk/jobs/details/5955453404 ## About the Role * Experience in a design agency or similar creative environment, with a portfolio that shows strong design thinking and craft. * Experience or a clear interest in spatial, experiential or brand-led design. * Good conceptual and visual skills, and the ability to develop ideas into thoughtful design solutions. * An understanding of the design process, from brief and concept through to production and delivery. * Strong communication skills and an open, collaborative approach to working with others. * Confidence sharing your work and explaining your design decisions. * Good organisation and the ability to manage your tasks and deadlines. * A passion for design, branding and creating engaging experiences. * Proficiency with tools such as Adobe Creative Suite, Figma and Miro, plus relevant visualisation software such as Cinema 4D, Rhino, AutoCAD, SketchUp or Vectorworks. * Familiarity with 3D rendering or real-time visualisation tools is useful; experience with interactive or immersive platforms is a bonus. * Experience in digital design or motion graphics is an advantage. ## Description * Contribute ideas and design concepts for spatial and experience-led projects, including retail environments, branded spaces, pop-ups, exhibitions and expos. * Turn briefs and audience insights into engaging design solutions, working with senior designers and the wider team. * Develop design elements such as customer journeys, layouts, materials, lighting, graphics, signage, wayfinding, content and interactive features. * Take ownership of your design tasks and workstreams, from early concepts through design development, prototyping and production. * Create clear, considered presentations, visualisations, drawings, mock-ups and design documentation. * Work collaboratively with teams across strategy, brand, digital, architecture, production and client services. * Support design reviews, technical coordination and site implementation, helping resolve issues and ensuring designs are practical to deliver. * Consider accessibility, inclusion, sustainability, safety and operational needs in your work. * Contribute to client workshops, presentations and new business pitches, with support from senior team members. * Manage your workload, communicate progress and deliver work to agreed deadlines. * Share ideas, take part in creative reviews and use feedback to develop your work.