> Markdown version of [/jobs/ext/4598501-senior-systems-engineer-network](https://www.wearedevelopers.com/jobs/ext/4598501-senior-systems-engineer-network). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior Systems Engineer - Network - **Company:** 1X, LLC - **Location:** San Carlos, CA, United States - **Experience:** Expert - **Salary:** $210,000 - $253,000 - **Contract:** Permanent contract - **Skills:** Application Programming Interfaces (APIs), Artificial Intelligence, Systems Engineering, C++ (Programming Language), Cloud Computing, Communications Protocols, Protocol Stack, Computer Networks, Network Congestion, Distributed Systems, Network Topologies, Inter-Process Communication, Multicasting, Networking Basics, Peer-To-Peer (P2P), TCP/IP, WebRTC, Wireless Networks, Computer Networking Systems, Load Balancing, HybridCloud, Moq, Transport Protocols, Multiaccess Edge Computing - **Published:** November 6, 2026 - **Apply:** https://www.careerbuilder.com/job-details/senior-systems-engineer-network-san-carlos-ca--11b81c91-cc75-4a51-b3d0-7d346212c10a ## About the Role Systems Engineering, Robotics, Manufacturing, Artificial Intelligence (AI), Motor Control Systems, InterProcess Communication (IPC), C++ Programming Language, Fleet Management, Network Systems, Network Performance/Analysis, * Deep understanding of network topology design for peer-to-peer, peer-to-server, and one-to-many multicast * Load balancing and resource management on both client and server * Experience architecting systems that support network transitions and degraded connectivity * Protocol design for high-bandwidth high-QoS multimodal payloads * End-to-end system thinking across hardware, embedded, network stack, and cloud including QoS design (e.g. traffic classes, scheduling, and budgeting). * Congestion control and bandwidth estimation for building an adaptive realtime stack. Measurement discipline: realistic network emulation, tail-latency analysis, and cross-host timings (PTP/NTP). Minimum Requirements: * 6+ years in network engineering, distributed systems, or related cloud infrastructure roles * Proven experience shipping network systems in production at large scale * Strong experience with network fundamentals including TCP/IP, UDP, and related video/audio protocols * Experience with wireless network (wifi/5G) in mobile or embedded systems * Shipping a realtime system over variable-bandwidth links. * Proficient in C++ Preferred Skills: * Experience in robotics, autonomous vehicles, drones, or other embedded realtime systems * Experience with video transport protocols such as WebRTC or MoQ. * Experience with edge computing or hybrid cloud/edge networking * Experience with multi-radio systems ## Description Own the design and execution of all networking systems on the core robot, working with our Cloud Infra and Apps teams to ensure we can scale robot operations end-to-end from fleet management to real-time VR teleop. This is critical-path work: as 1X scales from hundreds to tens of thousands of robots, the reliability, performance, and simplicity of networking is a critical piece of successful deployments. You will lead architecture decisions, build core components, and set technical standards for the team. Key Outcomes: * Own the core networking systems for robots and design topologies that maximize QoS for peer-to-peer, peer-to-server, and one-to-many. * Design and implement load balancing strategies that maximize network utilization. * Manage seamless connectivity across multiple networks (eg wifi, 5G) * Build APIs & protocols that transmit multi-model data at scale, including high-bandwidth video