> Markdown version of [/jobs/ext/4602979-senior-content-designer-contract](https://www.wearedevelopers.com/jobs/ext/4602979-senior-content-designer-contract). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior Content Designer (Contract) - **Company:** ArenaNet, LLC. - **Location:** Bellevue, WA, United States - **Experience:** Expert - **Salary:** $111,363 - $167,003 - **Contract:** Permanent contract - **Skills:** Computer Programming, Video Game Development, Scripting, Delivery Pipeline, Unreal Engine - **Published:** November 6, 2026 - **Apply:** https://www.careerbuilder.com/job-details/senior-content-designer-contract--5b341641-65b5-4804-87ec-2b1559d31227 ## About the Role Games Programming, Quality Management, Technical/Engineering Design, Set Goals, Scripting (Scripting Languages), Content Delivery/Distribution, Game Design, Design Services, Communication Skills, Team Player, * 5+ years of experience of game development with a focus on content design, quest design, or mission gameplay systems * 1 or more AAA games shipped in a content focused role. * Pre-production game design experience. * Experience implementing gameplay content using Unreal Engine 5 * Strong understanding of narrative, encounter design, and mission flow * Ability to implement and iterate content using engine tools, scripting systems, or visual scripting * Excellent collaboration and communication skills when working with cross-disciplinary teams ## Description * Plan - Work with Open World and Content Leads to support development timelines and goals for content completion. * Implement - Use Unreal Engine 5 tools and scripting systems to build and iterate on gameplay experiences. * Iterate - Work with Designers, Engineers, and Technical Designers to establish and perfect content delivery pipeline and tools. * Listen - Participate in playtests and incorporate feedback to improve pacing, clarity, and player engagement. * Polish - Iterate on content based on player feedback, internal playtests, and design reviews to ensure gameplay moments are polished, intuitive, and aligned with the overall player experience. * Exemplify - Be an example for the team of the quality bar, how to work effectively within constraints, and how to be a professional within the industry