> Markdown version of [/jobs/ext/4621954-principal-backbone-edge-network-engineer-roblox](https://www.wearedevelopers.com/jobs/ext/4621954-principal-backbone-edge-network-engineer-roblox). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Principal Backbone & Edge Network Engineer - Roblox - **Company:** Briefed Inc. - **Location:** San Mateo, CA, United States - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** Border Gateway Protocol, C++ (Programming Language), Computer Programming, Data Centers, Dynamic Host Configuration Protocol, Domain Name System (DNS), IPv4, IPv6, Multi-protocol Systems, Python (Programming Language), Routing, Network Protocols, Transmission Control Protocol (TCP), Computer Network Operations, Juniper, SDN Network, Roblox, Open Network Automation Platform, Api Management, Cisco - **Published:** November 7, 2026 - **Apply:** https://www.juju.com/job/28_25303_a31248e1b02d6017e971e3a73bf74e37 ## About the Role * 8+ years of experience designing, deploying, and operating large-scale production networks. * 5+ years of specific experience architecting and managing high-capacity Backbone and Edge networks. Technical Competencies & Protocols * Advanced expertise configuring and troubleshooting core routing and switching protocols (BGP, IS-IS, MPLS, RSVP-TE). * Deep working knowledge of fundamental network protocols (TCP/UDP, DHCP, DNS) and comprehensive deployment experience with IPv4 and IPv6. * Proven hands-on experience in multi-vendor hardware environments (e.g., Arista, Juniper, Cisco). * Proven ability to lead cross-functional infrastructure initiatives across software, operations, and data center engineering teams., * Experience programming in languages such as Python, Go, or C/C++ for network automation, API integrations, and script development. * Background in automated network testing, software-defined networking (SDN), or streaming telemetry architectures. ## Description As a Principal Network Engineer, you will work cross-functionally to plan, architect, and scale Roblox's global production network to support rapid user growth. Stationed at our headquarters in San Mateo, CA, you will be responsible for the end-to-end engineering and architectural vision of Roblox's Backbone and Edge networks. You will validate next-generation networking technologies, optimize global routing, collaborate with tooling teams to automate network operations, and ensure a low-latency experience for millions of concurrent users globally., * Backbone & Edge Architecture: Serve as the Principal Engineer driving the overall design, expansion, and operational framework for Roblox's global backbone and edge infrastructure. * Technology Qualification: Lead the evaluation, hardware qualification, and deployment of next-generation networking gear and protocols, ensuring new tech is deployable and operable at scale. * Automation & Telemetry: Partner with Network Tooling teams to automate routing workflows, enhance telemetry collection, expand observability frameworks, and refine alerting thresholds. * Network Performance & Routing: Optimize global traffic engineering, routing policies, and peering strategies across multi-vendor environments. * Operations & On-Call: Participate in a 24/7 escalation on-call rotation to maintain the availability and health of Roblox's global network footprint., * Workplace Model: Hybrid model requiring in-office presence at San Mateo HQ on Tuesdays, Wednesdays, and Thursdays (Mondays/Fridays optional). * Visa Sponsorship Note: Roblox currently may not be able to support future H-1B sponsorship or candidates holding certain U.S. visa categories for this specific role.