> Markdown version of [/jobs/ext/4625966-staff-software-engineer-4d-engine](https://www.wearedevelopers.com/jobs/ext/4625966-staff-software-engineer-4d-engine). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Staff Software Engineer, 4D Engine - **Company:** AVALA LLC - **Location:** San Francisco, CA, United States - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** 3D Scanning, 3D Computer Graphics Software, Computer Vision, C++ (Programming Language), Nvidia CUDA, Performance Tuning, NeRF (Neural Radiance Fields), High Performance Computing, Gpu Programming, Gaussian, Dart - **Published:** November 7, 2026 - **Apply:** https://www.juju.com/job/28_25197_babeff77d702995b49283d161a3beb7f ## About the Role * 7+ years in graphics, 3D vision, or high-performance computing * Deep expertise in GPU programming (WebGPU, CUDA, Vulkan, or Metal) * Strong C++, Rust, or Dart performance optimization experience * Published work or production systems in 3D reconstruction or novel view synthesis * Experience leading technical teams of 3+ engineers Computer Vision 3D Graphics GPU Optimization WebGPU Gaussian Splatting ## Description * Lead development of the 4D reconstruction pipeline (Gaussian Splatting, NeRF, multi-view stereo) * Design GPU-accelerated compute shaders for real-time point cloud processing and scene rendering * Build temporal tracking and object persistence systems across sensor frames * Architect distributed processing pipelines that scale to fleet-level data volumes * Set technical direction for the rendering team and mentor senior engineers * Collaborate with ML engineers on auto-labeling and scene understanding models