> Markdown version of [/jobs/ext/4626058-interface-designer](https://www.wearedevelopers.com/jobs/ext/4626058-interface-designer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Interface Designer - **Company:** Snap Inc. - **Location:** Los Angeles, CA, United States - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** Artificial Intelligence, Software Applications, Design of User Interfaces, Large Language Models - **Published:** November 7, 2026 - **Apply:** https://www.juju.com/job/28_25303_bc5815b74f14b0b72068b7667d6de2f0 ## About the Role * Ability to mentor younger designers and help develop their skills and perspectives * Ability to define and lead independently in a large ambiguous space * Knowledge of Interface standards and guidelines * Excellent interpersonal skills with a high attention to detail * Ability to effectively influence, communicate and coordinate with other disciplines * Ability to define principles and clearly communicate design decisions and strategy * Ability to prototype interactive experiences * Hands-on experience with AI tools and applying them to solve UX problems at the consumer level, * BS/BA degree or equivalent years of work experience * 5+ years of UX/product design experience for web or desktop applications * Portfolio demonstrating exceptional UI/UX and Visual Design work, * Background working with both internal and external partners and agencies * Experience working with Product and Engineering teams * Refined taste in art and an eye for design ## Description * Define strategic vision for UX strategy across Snap's AR creation tools * Work with Lens Studio Product Managers to iterate UX solutions and strategies * Democratize AR creation through generative AI and LLMs * Work closely with Engineering teams to build and execute on strategic UX initiatives * Document and evangelize best UX practices at Snap * Provide feedback and give guidance to other designers in crits and work sessions. * Gather and evaluate user requirements and behavior