> Markdown version of [/jobs/ext/4628380-lead-platform-software](https://www.wearedevelopers.com/jobs/ext/4628380-lead-platform-software). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Lead, Platform Software - **Company:** Neros Technologies - **Location:** Torrance, CA, United States - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** Computing Platforms, Booting (BIOS), UClibc (C Standard Library), Code Review, Continuous Integration, Linux, Linux on Embedded Systems, Design of User Interfaces, Linux Distribution, Real-Time Operating Systems, System Software, Toolchain, Management of Software Versions, Yocto - **Published:** November 7, 2026 - **Apply:** https://www.juju.com/job/28_25197_00d7400d4a06b80808b6c1d4b67e35dc ## About the Role * Has led a software team as a hands-on manager - owning both people management and technical direction * Deep embedded-platform background: custom Linux (Yocto/Buildroot), kernel/BSPs, bootloaders, and the runtime/SDK layer other teams build on * Track record of running a platform or foundational-software team as a product - stable interfaces, versioning, and consumer teams who could depend on it * Strong judgment on build-vs-adopt, interface design, and resource trade-offs across an embedded system * Able to operate as the interface between the team and senior leadership - managing expectations upward and clearing execution blockers * Player-coach: still technically credible enough to review BSP/kernel/runtime code and make architecture calls Nice to Have * Experience building an embedded platform team from a small nucleus * MCU/RTOS platform work alongside embedded Linux * Bazel or comparable build-system leadership across cross-compiled targets * Real-time, safety-relevant, or mission-critical embedded platforms * Background bringing up new computer platforms from prototype to production ## Description * Lead and grow the Platform Software engineering team, including hiring, mentorship, and performance management * Own the roadmap and delivery of the embedded platform - Linux distribution and BSPs, kernel and bootloader, common runtime and libraries, and the cross-compile toolchain and SDK * Run the platform as a product: keep the interfaces our flight, ground, and autonomy teams depend on stable, versioned, and evolving without breaking them * Make the hard architecture calls - build vs. adopt, interface design, and resource allocation across subsystems * Set and uphold engineering quality practices - code review, testing, and CI/CD - for foundational software * Stay hands-on: review platform code and own architecture, not just process