> Markdown version of [/jobs/ext/4629837-gpu-systems-driver-engineer](https://www.wearedevelopers.com/jobs/ext/4629837-gpu-systems-driver-engineer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # GPU Systems Driver Engineer - **Company:** Qualcomm - **Location:** San Diego, CA, United States (Remote available) - **Contract:** Permanent contract - **Skills:** Application Programming Interfaces (APIs), Systems Engineering, C++ (Programming Language), Computer Programming, Computer Engineering, Software Debugging, Device Drivers, OpenGL Shading Language, OpenGL, Software Engineering, System Software, Gpu Programming, HLSL, Information Technology - **Published:** November 7, 2026 - **Apply:** https://www.juju.com/job/28_25197_ec69a881779c11bf2f6d760c331494ff ## About the Role * Bachelor's degree in Computer Engineering, Computer Science, or related field OR Master's degree in Computer Engineering, Computer Science, or related field OR PhD in Computer Engineering, Computer Science, or related field * 1+ years C/C++ programming experience * GPU programming experience such as OpenGL, Vulkan, D3D11, D3D12, GLSL or HLSL Minimum Skills for Staff Engineer and above * Bachelor's degree in Computer Engineering, Computer Science, or related field and 5+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience OR Master's degree in Computer Engineering, Computer Science, or related field and 4+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience OR PhD in Computer Engineering, Computer Science, or related field and 2+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience * 3+ years C/C++ programming experience * GPU programming experience such as OpenGL, Vulkan, D3D11, D3D12, GLSL or HLSL Preferred Skills * Knowledge of real-time computing graphics technology * Comfortable to work close to the hardware * Motivated engineer and willing to take initiative and operate with minimum guidance * Strong programming and debugging skills * Device driver developing experience * Working experience on large scale system software, * Bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 6+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience OR Master's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 5+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience OR PhD in Computer Engineering, Computer Science, Electrical Engineering, or related field and 4+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience ## Description GPU System Driver Team are looking for talented software engineers to develop in-house GPU drivers to verify GPU function and performance on simulator/emulator, and enable exploration of next-gen architect. As a member of team, you will develop Vulkan/D3D12 driver for prototyping, exploration, and verification of next generation GPU. You will work closely with architect, system, hardware, verification, silicon team through the development life cycle of graphics processor. This role will require you to cultivate a deep understanding of Qualcomm Adreno hardware architecture and Vulkan/D3D12 APIs. You will extensively use your knowledge of graphics, algorithm, computer architecture and operating system to provide solutions to validate next generation Adreno effectively.