> Markdown version of [/jobs/ext/4645382-mission-programmer](https://www.wearedevelopers.com/jobs/ext/4645382-mission-programmer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Mission Programmer - **Company:** 42 Bits Entertainment UG (haftungsbeschränkt) & Co. KG - **Location:** Jüchen, Germany - **Experience:** Experienced - **Contract:** Permanent contract - **Skills:** Artificial Intelligence, C Sharp (Programming Language), Computer Programming, Video Game Development, Game Engine, AI Coding Agents - **Published:** November 9, 2026 - **Apply:** https://www.42bits-entertainment.com/_files/ugd/80db03_ffec66ce82fd48a9aa24b306e2d93aec.pdf ## About the Role You are experienced in the use of game engine toolsets such as Unity. You will have a strong responsibility on various development steps related to our core software., * Enthusiastic gamer with a passion for game development * Experienced in working with game engine toolsets (best: Unity) * Ability to work well independently and within a team * Minimum 3 years game programming experience with a strong portfolio * Experienced with AI coding agents * Experienced with mission programming is a plus * Experienced with C# is a plus * Willing to relocate to the area around Jüchen, Germany * EU citizen or a valid working permit for Germany is required ## Description * Create amazing missions and gameplay logic to improve the overall quality of the game * Maintain and extend the Fata Deum code (C#) with support of AI with focus on Missions, but also for other areas like AI, Controls, etc. * Integrate, maintain and modify Unity code assets * Test and eliminate bugs * Conceptualize, prototype, code, test and integrate your own missions and game logic * Collaborate with the team to create engaging gameplay scenarios * Contribute to the overall game wherever you like