> Markdown version of [/jobs/ext/4651325-2d-pixel-artist-mid-senior-level](https://www.wearedevelopers.com/jobs/ext/4651325-2d-pixel-artist-mid-senior-level). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # 2D Pixel Artist Mid - Senior Level - **Company:** The Game Kitchen - **Location:** Sevilla, Spain (Remote available) - **Salary:** €36,000 - **Contract:** Permanent contract - **Skills:** Adobe Photoshop, Agile Methodology, Computer Programming, Video Game Development - **Published:** November 10, 2026 - **Apply:** https://www.jobleads.com/es/job/2d-pixel-artist-mid-senior-level--sevilla--e789a009d8e7ebc3445b01b8c5281ea6c ## About the Role * At least 3 years of professional experience in video game development as a pixel artist. * Have participated in the artistic design of at least one video game previously. * Portfolio showcasing production-quality pixel art created for shipped or commercially released games is highly valued. * Knowledge of the artistic pipeline of a videogame project. * Ability to implement and adapt feedback. * Good teamwork in artistic creation. * Adobe Photoshop and/or Aseprite., * Creation of concept art, sketches and preliminary work of environments. * Be able to work with agile methodologies. * Knowledge of the basic elements of level design and its relation with art. * English, minimum B1 (desirable B2 or higher). ## Description 2D Pixel Artist Mid - Senior Level We are looking for a 2D Pixel Artist Mid - Senior Level to join our team. A 2D pixel art portfolio is required in order to evaluate the application. Responsibilities * Creation of art, elements/props, characters, scenery, tiles, parallax elements, etc. * Work collaboratively with the rest of the art team and other departments, such as design and programming. * Adapt and contribute work to the art director's guidelines. * Be able to adapt and optimize the creations based on the needs of the project. Requirements * At least 3 years of professional experience in video game development as a pixel artist. * Have participated in the artistic design of at least one video game previously. * Portfolio showcasing production-quality pixel art created for shipped or commercially released games is highly valued. * Knowledge of the artistic pipeline of a videogame project. * Ability to implement and adapt feedback. * Good teamwork in artistic creation. * Adobe Photoshop and/or Aseprite. Preferred Qualifications * Creation of concept art, sketches and preliminary work of environments. * Be able to work with agile methodologies. * Knowledge of the basic elements of level design and its relation with art. * English, minimum B1 (desirable B2 or higher). Additional information Type of contract: Long term position. 40 hours/week contract. From 36k euros gross annual salary, commensurate with experience. We are based in Tenerife and Seville. For this role, we have a preference for candidates located in or able to work from our Seville office, though remote work is also available. You might be required to attend up to 2 per-team and 2 company-wide team-building activities each year, travel and accommodation provided by the company. Company Perks * Get a piece of the cake: The Game Kitchen distribute 90% of annual profit with its long term employees.* * Health Insurance with dental supplement. * Your mental health matters: we pay for the appointments you make through our psychological partner. * An economic bonus to cover food and transportation expenses if you are working in one of our two facilities. * Economic help for your child's daycare up to three years old. * Help for the acquisition of your first home in Seville or Tenerife. * Open minded, trans-inclusive feminist working environment. * Strict no overtime policy. * And more to come!