> Markdown version of [/jobs/ext/4699575-senior-3d-developer-unity](https://www.wearedevelopers.com/jobs/ext/4699575-senior-3d-developer-unity). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior 3D Developer - UNITY - **Company:** TINK TEAM LTD. - **Location:** Epsom, United Kingdom (Remote available) - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** Computer Animation, Artificial Intelligence, C Sharp (Programming Language), Profiling, Code Review, Memory Management, Video Game Development, Software Architecture, Systems Integration, Visual Effects, Delivery Pipeline, State Machines, Git, Software Version Control - **Published:** November 13, 2026 - **Apply:** https://www.apply4u.co.uk/jobs/senior-3d-developer-unity/55866273 ## About the Role Requirements5+ years of professional Unity development experience. Experience shipping at least one commercial 3D game. Strong understanding of software architecture and scalable gameplay systems. Proven experience with Unity performance profiling and optimization. Strong knowledge of Unity physics, animation, UI, and gameplay systems. Good understanding of modern Unity rendering workflows, including URP and/or HDRP. Experience integrating animation systems, 3D environments, VFX, and other game assets. Experience developing Unity Editor tools or improving internal development workflows. Comfortable making technical decisions independently and taking ownership of systems. Ability to review code and support less experienced developers. Good communication skills and ability to collaborate effectively in a remote team. ## Description As we continue expanding our game development division, we are looking for a Senior 3D Unity Game Developer who can help strengthen the technical foundation of our upcoming titles. Role OverviewThis position is intended for an experienced Senior-Level Unity Developer who is comfortable taking ownership of gameplay systems, technical architecture, optimization, and development workflows. You will have direct influence on the gameplay feel, technical quality, performance, and final delivery of our games. Key ResponsibilitiesDevelop and maintain 3D gameplay systems, including movement, interactions, cameras, physics, and UI. Design scalable and maintainable gameplay architecture. Build complex systems such as AI, state machines, interaction frameworks, and gameplay tools. Integrate and optimize 3D assets, animations, environments, VFX, and other game content. Develop and polish menus, UI systems, and in-game interaction flows. Profile and optimize performance, including memory usage, batching, LODs, rendering, and CPU/GPU performance. Create custom Unity Editor tools and improve development pipelines where necessary. Write clean, maintainable, well-documented C# code. Perform code reviews and help maintain technical consistency across projects. Mentor junior and mid-level developers where required. Collaborate closely with game designers, artists, animators, VFX artists, and producers. Contribute to technical planning, architecture decisions, and project scalability. Use Git effectively for version control and team collaboration.