> Markdown version of [/jobs/ext/4706552-ml-ai-engineer](https://www.wearedevelopers.com/jobs/ext/4706552-ml-ai-engineer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # ML/AI Engineer - **Company:** LUDO ROBOTO LLC - **Location:** Palo Alto, CA, United States - **Salary:** $98,000 - $305,000 - **Contract:** Permanent contract - **Skills:** Artificial Intelligence, C++ (Programming Language), Cognitive Science, Computer Programming, Video Game Development, Python (Programming Language), Machine Learning, Tensorflow, Reinforcement Learning, Large Language Models, Deep Learning, Information Technology, Natural Language Understanding - **Published:** November 13, 2026 - **Apply:** https://www.careerbuilder.com/job-details/ml-ai-engineer-palo-alto-ca--8cbb291d-1c1f-4adc-b1f3-af658a515705 ## About the Role Artificial Intelligence (AI), Robotics, Machine Learning, Startup, Video Games, Artificial Intelligence (AI), Gaming, Technical Research, Research Skills, Academic Research, * Advanced degree (M.S. or Ph.D.) in Computer Science, Electrical Engineering, or related field with focus on Deep Learning or Machine Learning - or equivalent industry experience. * Solid understanding of machine learning fundamentals and modern deep learning techniques, with hands-on experience with ML frameworks. * Strong programming skills, primarily in Python, with experience or willingness to work in C++-based robotics environments. * Comfort working on open-ended, ambiguous problems where requirements and solutions evolve and curiosity and readiness to tackle new technical challenges that may not have established best practices. * Experience working with real-world data, including noise, edge cases, and imperfect labels. * Familiarity with robotics concepts such as perception, control, state estimation, or simulation a plus. * Experience building systems for Human-robot interaction: multimodal and audio-based communication, speech and conversational interfaces, and socially aware, natural turn-taking behavior or applying large language models (LLMs) to robot behavior, natural language understanding, and task planning. * Experience developing robot action models-such as vision-language-action (VLA) models, imitation or reinforcement learning for manipulation, or learned control policies deployed on real hardware. * Strong problem-solving skills and the ability to reason about complex systems. * Ability to collaborate effectively in fast-paced, research-driven environments. * Clear communication skills and a strong sense of ownership over outcomes. ## Description * Design and lead an independent research agenda within the scope of the role, in collaboration with Ludo's research team. * Conduct experiments, user studies, and field deployments to evaluate hypotheses on real hardware. * Develop theoretical frameworks and translate them into prototype robot behaviors that bridge research with real-world system implementation. * Synthesize findings from academic literature across HRI, HCI, social robotics, cognitive science, robot learning, and AI to inform research direction. * Integrate developed models and algorithms into robot control pipelines and evaluate their real-world performance. * Collaborate cross-functionally with engineers, designers, and product teams to translate research insights into deployable systems. * Contribute to establishing metrics and evaluation frameworks for robot behavior and system performance. * Actively participate in team seminars, design reviews, and knowledge-sharing sessions.