> Markdown version of [/jobs/ext/4707316-a-ai-software-systems-architect-junior-career](https://www.wearedevelopers.com/jobs/ext/4707316-a-ai-software-systems-architect-junior-career). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # A/AI Software & Systems Architect (junior career) - **Company:** Lockheed Martin - **Location:** King of Prussia, PA, United States - **Experience:** Starter - **Salary:** $91,200 - $169,400 - **Contract:** Permanent contract - **Skills:** Artificial Intelligence, C++ (Programming Language), System Configuration, Memory Management, Video Game Development, Hardware Design, Integrated Development Environments, Machine Learning, Microsoft Visual Studio, Performance Tuning, Software Architecture, Software Engineering, Systems Architecture, Reinforcement Learning, Multithreading, Generative AI, Git, Unreal Engine, Multiplatform, Software Version Control - **Published:** November 13, 2026 - **Apply:** https://www.careerbuilder.com/job-details/a-ai-software-systems-architect-junior-career-king-of-prussia-pa--50a81184-84fc-4a55-b272-93cb4a08fe4a ## About the Role System Architecture, Artificial Intelligence (AI), Software Architecture, Analysis Skills, Resolve Customer Issues, Hardware Design, Software Architecture, System Architecture, Technical Writing, Software Design, Expertise in Unreal Engine 5 Experience in developing real-time, interactive 3D applications (games, simulations or virtual experiences). Expertise in modern C++ programming with knowledge in performance tuning, multi-threading and memory management. Desired Skills Experience with integrated development environments (IDE) such as Visual Studio, VS Code and Unreal Editor. Experience in Unreal Engine 5, including its core systems, Blueprints, C++ and the latest UE5 features such as Nanite, Reinforcement Learning and Chaos physics. Experience with version control systems such as Git. Experience with multi-platform game development (PC, AR/VR/MR/XR) and Unreal Server configurations. Understanding of 3D object/asset composition (mesh, materials, shading, etc.). Familiarity with networking and multiplayer game architecture in Unreal Engine 5. Familiarity with artificial intelligence/machine learning principles and applications such as generative AI and reinforcement learning. A proven capability to collaborate across departments and work effectively in a team-orientated environment. Strong problem-solving skills and the ability to adapt to new challenges.