> Markdown version of [/jobs/ext/4712578-systems-integration-qa-engineer-all-genders](https://www.wearedevelopers.com/jobs/ext/4712578-systems-integration-qa-engineer-all-genders). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Systems Integration & QA Engineer (All Genders) - **Company:** STARK GmbH - **Location:** München, Germany - **Experience:** Experienced - **Contract:** Permanent contract - **Skills:** Testing (Software), Microsoft Windows, Systems Engineering, C++ (Programming Language), System Configuration, Linux, Python (Programming Language), Windows PowerShell, Software Engineering, Systems Integration, Scripting, Bug Reporting, Information Technology - **Published:** November 14, 2026 - **Apply:** https://www.adzuna.de/details/5963459474 ## About the Role * Degree in IT, Computer Science, Systems Engineering, or equivalent practical experience. * 3+ years of experience in software QA testing, system integration, or a similar role bridging IT hardware and software development. * Hands-on experience assembling IT/simulator hardware and configuring operating systems (Windows and Linux). * Proven ability to define and build QA processes, write structured test plans, and manage bug-tracking workflows. * Strong technical communication skills to effectively translate user-end bugs into actionable data for software developers., * Familiarity with simulation engines (e.g., VBS4, Unreal, Unity) or complex tactical gaming environments. * Basic scripting skills (e.g., Python, PowerShell) to automate repetitive software testing or OS configuration tasks. * Experience in the defense sector or foundational knowledge of military operations/tactics to help evaluate simulation realism. * Fluent English (C1 preferred). German language skills are advantageous but not required. If you're interested in building the future of European Defence with us, and you see yourself reflected on the description above, please send us your CV in English. We're looking forward to meeting you! ## Description * The software and systems you work on directly protect personnel and defend European and national sovereignty. * You will work alongside industry-leading minds on autonomous systems, advanced propulsion, and secure cyber platforms. * We foster a fast-paced, collaborative environment where bold ideas are supported by serious R&D backing. ABOUT THE TEAM Mission Simulation is STARK's digital proving ground - the tactical environment where our entire ecosystem of UAVs, surface vessels, and EW systems converges. The Mission Simulation team is a small, specialized group based in Munich, working closely with our platform and C2 teams to integrate all multi-domain assets into high-fidelity, Software-in-the-Loop simulators. We move fast, ship realistic environments, and build for three core purposes: rigorous testing, high-stakes demos, and tactical training. There is no room for gamification. We simulate the reality of combat - from complex swarm logic to EW degradation - ensuring that developers can fail fast, and real soldiers can train safely before hitting the battlefield., * Assemble and configure physical simulator hardware setups, integrating PCs, networking gear, and tactical peripherals (e.g., VR, HOTAS) to create realistic testing environments. * Execute comprehensive software testing within the Mission Simulation environment (e.g., VBS4, custom C++ modules) to identify bugs, performance bottlenecks, and tactical inaccuracies. * Design and establish foundational QA testing protocols, test plans, and bug-tracking workflows from scratch. * Collaborate directly with the software engineering team, translating simulator performance issues into clear, actionable technical feedback and bug reports. * Validate software updates and new releases on the physical simulator setups to guarantee stability before they are deployed for customer demos or tactical training. * Reproduce complex software and integration bugs systematically to assist developers in rapid resolution.