> Markdown version of [/jobs/ext/4718734-software-engineer-ii](https://www.wearedevelopers.com/jobs/ext/4718734-software-engineer-ii). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Software Engineer II - **Company:** PlayStation - **Location:** San Mateo, CA, United States - **Experience:** Experienced - **Salary:** $163,700 - $245,500 - **Contract:** Permanent contract - **Skills:** Testing (Software), JavaScript (Programming Language), Microsoft Windows, Artificial Intelligence, Build Automation, Automation of Tests, Bluetooth, C++ (Programming Language), Continuous Integration, Software Debugging, Linux, Github, Python (Programming Language), Log Analysis, Node.Js, Next.js, Software Engineering, Software Testing Automation Framework, Systems Integration, Test Case, ReactJS, System Availability, Appium, Large Language Models, Agentic-AI, Git, Containerization, Kubernetes, Information Technology, React Native, Restful APIs, Docker, Jenkins - **Published:** November 14, 2026 - **Apply:** https://job-boards.greenhouse.io/sonyinteractiveentertainmentglobal/jobs/6260703004 ## About the Role * Master's degree in Computer science, Electrical Engineering, or related fields * 2+ years experience in designing, developing and maintaining tools and applications in C++, Python, or Javascript with a focus on building testing tools, and test frameworks at scale. (C++, JS experience preferred) * Experience with test automation frameworks (e.g. Appium, Mocha.js, etc.) * Demonstrated experience building and deploying high availability and high reliability services from scratch. * Hands-on experience with CI/CD systems like Jenkins, GitHub Actions or similar tools. * Comfortable working in Linux and Windows-based development environments. * Strong communication skills and the ability to work cross-functionally with engineering and QA teams. * Hands-on experience applying LLM and Agentic AI in practical engineering contexts such as test case generation, flaky test detection, log analysis, or workflow automation. * Strong debugging skills., * Experience with test/build automation on PCs, consoles or other embedded systems * Familiarity with Node, React Native/Web, Kubernetes, REST APIs * Experience with testing audio peripherals (headphones, earbuds, microphones) or input devices (controllers). * Working knowledge Docker-based test environments. * Game industry background * Exposure to integrating or building tools powered by large language models * Japanese Language familiarity a plus ## Description As a Software Engineer II, you'll focus on building test frameworks and infrastructure, internal tools, and automating test workflows. You will collaborate closely with Quality Engineering and Software Engineering teams to build robust systems to ensure products delivered to customers and game studios are of the highest quality., * Design, build, and maintain test frameworks, tooling and infrastructure for teams which develop and test software for the Playstation console. * Integrate automated tests into CI/CD pipelines using Jenkins, GitHub Actions or similar tools. * Collaborate with Quality and Development teams to enable testing of both hardware and software components in isolation. * Construct telemetry systems and dashboard in order to make data-driven decisions about technical feature development. * Build tooling for AI-driven testing initiatives, Tools and Technologies you will work with * Jenkins (CI/CD), GitHub Actions, ArgoCD * Python * JavaScript, React, Next.js * C, C++ or Rust * Git, GitHub * Device connectivity tools (e.g., ADB, Bluetooth analyzers) * Containerization technology such as Docker, buildpack and Kubernetes