> Markdown version of [/jobs/ext/4722155-system-software-engineering-lead](https://www.wearedevelopers.com/jobs/ext/4722155-system-software-engineering-lead). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # System Software Engineering Lead - **Company:** NVIDIA Ltd. - **Location:** Santa Clara, CA, United States - **Experience:** Expert - **Salary:** $184,000 - $287,500 - **Contract:** Permanent contract - **Skills:** Systems Engineering, Linux, Device Drivers, Linux Kernel, Open Source Technology, Service Pack, Software Engineering, System Software, Graphics Processing Unit (GPU) - **Published:** November 14, 2026 - **Apply:** https://www.careerbuilder.com/job-details/system-software-engineering-lead-santa-clara-ca--407a7c7f-3e78-443d-9158-b2dcbe09b40b ## About the Role Software Engineering, Systems Engineering, Linux Kernel, Software Engineering, Architectural Services, GPU (Graphics Processing Unit), Linux Kernel Drivers, Order Delivery, Team Player, Software Patches, * 10+ years industry experience as a software developer * BS or MS degree in EE/CS/CE (or equivalent experience) * Experience doing device drivers and kernel mode software * Direct experience on Linux kernel development with a track record of successfully upstreaming patches ## Description NVIDIA is searching for a highly motivated, creative engineer with direct experience in Linux kernel mode drivers to help us deliver on the future of GPU driver software. This is a rare opportunity to join a new team working on future drivers for our GPU's. You'll get involved with making key architectural decisions that will have a lasting impact on our software. In this role you'll have the exciting opportunity to figure out how to intersect the GPU and Linux kernel roadmaps to ensure NVIDIA's future success! What you'll be doing: * Work with a small team on a new kernel mode Linux driver that will support the latest generation of NVIDIA GPU's. * Collaborate directly with the Linux kernel community to make patches in support of NVIDIA hardware. * Influence the architecture and design of NVIDIA GPU kernel software to work well upstream * Represent NVIDIA GPU software to the open source community