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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Principal Software Engineer, Compute Fleet Management New - **Company:** Roblox - **Location:** San Mateo, CA, United States - **Experience:** Expert - **Salary:** $345,040.0 - **Contract:** Permanent contract - **Skills:** Application Programming Interfaces (APIs), Artificial Intelligence, Data Centers, Distributed Systems, PostgreSQL, Network Control, SQL Databases, Backend, Kubernetes, Roblox, Multiaccess Edge Computing - **Published:** June 9, 2026 - **Apply:** https://www.gamesjobsdirect.com/job/roblox/principal-software-engineer-compute-fleet-management/347047 ## About the Role * 10+ years of experience building and operating large-scale distributed systems and infrastructure. * A track record as the technical anchor an organization relies on, with the leadership to set direction across multiple teams and up-level the engineers around you. * Strong proficiency in Go, with deep experience designing and operating production services at fleet scale. * Hands-on experience building declarative, Kubernetes-style control planes and the reconciliation patterns behind them. * Strong proficiency with gRPC for service-to-service APIs and with SQL and Postgres for durable, high-scale state. * Experience operating compute capacity across both on-prem data centers and cloud providers, and a feel for the realities of running fleets at the scale of hundreds of thousands of instances. * A history of being highly cross-functional, partnering with stakeholders across and beyond infrastructure to design systems that keep compute supply and demand in balance. ## Description * Serve as the overall technical lead for three Fleet Management pods, setting and aligning the technical direction across low-level provisioning, the data plane, and the control plane and product surfaces above them. * Architect the declarative, Kubernetes-style control planes that operate Roblox's compute fleet across on-prem and cloud, and define how capacity is provisioned, reconciled, and exposed at scale. * Own the design of the internal customer contracts and APIs that govern automation across the fleet, so that every infrastructure team can operate capacity safely and predictably. * Drive the strategy for self-serve capacity, including the internal-facing products and UIs that let teams request, manage, and reason about the compute they depend on. * Centralize and raise the bar on security, maintenance operations, and the uptime of all Roblox Kubernetes clusters, defining how fleet-wide changes ship reliably without impacting production. * Partner broadly with stakeholders inside and outside infrastructure to understand compute needs and drive innovation for our backend services, AI, and edge computing. * Write code daily, staying deep in the systems your org owns and leading by example on the hardest design and implementation problems. ## Related Videos - [Robots are coming into the wild! 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