> Markdown version of [/jobs/ext/546056-software-engineer-geniusiq](https://www.wearedevelopers.com/jobs/ext/546056-software-engineer-geniusiq). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Software Engineer, GeniusIQ - **Company:** Genius Sports Group - **Location:** Los Angeles, CA, United States - **Salary:** $160,000.0 - $180,000.0 - **Contract:** Permanent contract - **Skills:** Application Programming Interfaces (APIs), Artificial Intelligence, Amazon Web Services, Computer Vision, HTML5, C++ (Programming Language), Relational Databases, Distributed Systems, Python (Programming Language), PostgreSQL, Machine Learning, Performance Tuning, Query Optimization, RabbitMQ, Regression Testing, Systems Integration, TypeScript, Web Applications, Rust (Programming Language), Three.js, ReactJS, Database Optimization, Backend, Build Management, Kubernetes, Information Technology, Graphql, Front End Software Development, Hardware Infrastructure, Data Pipelines, Docker, Elixir, Golang - **Published:** June 14, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=c49830e53148a0ea ## About the Role Do you have experience in gRPC?, Do you have a Bachelor's degree? ## Description We are looking for a software engineer to work on the systems and applications that power our automated, real-time GeniusIQ products. You will collaborate with Computer Vision and AI/Machine Learning teams to take models from research to production, ensuring they run reliably and efficiently in live environments. This includes building the services, orchestration layers, configuration tooling, monitoring and alerting systems, and internal operator interfaces required to manage, visualize, correct/enrich, and scale our automated data pipelines across thousands of global sporting events each year. What You'll Do Design and develop systems and applications that power our automated, real-time GeniusIQ products including tracking data, analytics and event feeds, video products, and officiating technologies. Own and implement features end-to-end across the stack, taking responsibility for the system lifecycle from configuring and managing on-premise hardware through reliable, real-time delivery of critical products to customers. Lead technical discussions, drive architectural decisions, and identify opportunities to improve scalability, automation, and operational efficiency as we expand across new leagues and sports globally. Design and maintain the foundational GeniusIQ platform that powers our live systems and supports development & iteration by other engineering teams building on this platform. Design and improve testing and release strategies for complex, distributed systems - including backend services, web applications, data pipelines, messaging and streaming services, real-time model inference systems, and on-site hardware components. Monitor, analyze, and continuously improve system performance, reliability, and scalability. Build solutions for simulating and replaying live inputs, system and metadata validation, automated evaluation and regression testing, and observability and alerting. Design and build mechanisms for enabling human or agent-in-the-loop workflows that validate, correct, and enhance outputs from the system. What You'll Bring: Experience operating distributed systems. Experience building real-time, interactive web frontends. Experience designing APIs and integrating services. Experience managing relational databases (schema design, indexing strategies, query optimization, performance tuning, migrations, and availability considerations). Bachelor's degree in Computer Science or equivalent experience. It'll be a bonus if you know: Rust, Elixir, TypeScript, Go, C++, Python Postgres, relational databases React, Three.js, HTML5 Video, and/or Canvas REST, GraphQL, and gRPC APIs Systems that run inference with Computer Vision or AI/Machine Learning models AWS, Temporal.io Docker, Kubernetes Pulsar, RabbitMQ WebAssembly ## Related Videos - [Bringing digital education to refugee and host communities in remote regions of Africa](https://www.wearedevelopers.com/videos/644-bringing-digital-education-to-refugee-and-host-communities-in-remote-regions-of-africa) - [Go with the Flow: Stop the Leaks Before Your Memory's a Waterfall!](https://www.wearedevelopers.com/videos/100073-go-with-the-flow-stop-the-leaks-before-your-memory-s-a-waterfall) - [The Resilience of the World Wide Web](https://www.wearedevelopers.com/videos/1281-the-resilience-of-the-world-wide-web) - [But, you're not Facebook](https://www.wearedevelopers.com/videos/378-but-you-re-not-facebook) - [Scoring 2000 Products per Request: Performance Pitfalls in Golang](https://www.wearedevelopers.com/videos/2073-scoring-2000-products-per-request-performance-pitfalls-in-golang) - [Coffee with Developers - Adam Wiggins](https://www.wearedevelopers.com/videos/919-coffee-with-developers-adam-wiggins) ## Related Articles - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers) - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline) - [Dev Digest 131 - AI'm not sure about OSS](https://www.wearedevelopers.com/magazine/472-dev-digest-131-ai-m-not-sure-about-oss) - [Dev Digest 136 - No JS(on) of mine](https://www.wearedevelopers.com/magazine/482-dev-digest-136-no-js-on-of-mine) - [Dev Digest 138 - Are you secure about this?](https://www.wearedevelopers.com/magazine/486-dev-digest-138-are-you-secure-about-this) - [Dev Digest 139 - Soft and hard queries](https://www.wearedevelopers.com/magazine/487-dev-digest-139-soft-and-hard-queries)