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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Software Engineer - **Company:** Roblox - **Location:** San Mateo, CA, United States - **Experience:** Expert - **Salary:** $196,750.0 - $243,290.0 - **Contract:** Permanent contract - **Skills:** Computer Animation, Systems Engineering, C++ (Programming Language), Program Optimization, Computer Programming, Game Engine, Python (Programming Language), Machine Learning, Software Engineering, Information Technology, Roblox, Marketplace - **Published:** June 15, 2026 - **Apply:** https://www.dice.com/job-detail/a1bdfb88-ce1c-466d-a0bd-b9eba7f76709 ## About the Role * Education: A BS, MS, or PhD in Computer Science or a related technical field, or relevant work experience. * Expert 3D Math Foundation: Exceptional spatial reasoning and a deep mastery of 3D math, specifically linear algebra tailored for game engines and 3D environments. * Geometric Processing Expertise: Strong experience manipulating and analyzing 3D data, including meshes, vertices, and topology. * Schema & Avatar Knowledge: Solid understanding of avatar schema compliance, rigging, skinning weights, and animation principles. * Software Engineering Excellence: Strong programming skills in c++, Luau, Python (or similar production languages) with a proven track record in system optimization, data pipelining, and complex software design. * Nice-to-Haves: * Hands-on experience with runtime game engines. * Foundational knowledge of rendering pipelines. You Are: * A Proven Problem Solver: You enjoy solving ambiguous, complex technical challenges and have a history of delivering production-ready engineering updates. * A Collaborative Teammate: You thrive in cross-functional environments, bridging programmatic geometry constraints with artist and platform needs. * Mission-Driven: You are passionate about building a safe, high-quality, and civil marketplace ecosystem for a global community. ## Description As a Senior Software Engineer for UValidation, you will focus on scaling and evolving our automated systems to validate 3D assets uploaded directly to the Roblox marketplace. Your primary responsibility will be to develop engineering solutions that quantitatively enforce our marketplace policies. Rather than building systems from scratch, you will expand upon our established validation frameworks to detect avatar schema compliance, flag geometry-based exploits, and programmatically measure asset quality. In this role, you will serve as a core practical resource for geometric processing, helping our broader engineering and machine learning initiatives build highly precise automated setup tools. You Will: * Scale and Extend Automated Validation: Maintain, optimize, and expand our existing engineering systems to analyze 3D geometry, avatar schema compliance, rigging structures, and asset metadata. * Enforce Marketplace Policy: Develop and refine quantitative, programmatic metrics to evaluate incoming Uassets against platform quality standards and security rules before they reach hundreds of millions of users. * Geometric Processing Resource: Serve as a practical engineering resource for geometric processing, collaborating closely with machine learning teams to enhance asset quality pipelines. * Cross-Functional Execution: Work across the avatar stack, collaborating with engineers, product owners, and artists to translate complex marketplace policy requirements into clean, scalable code updates. * Optimize Existing Pipelines: Enhance sophisticated data and validation pipelines capable of handling large-scale 3D assets like meshes and textures with high runtime efficiency. ## Related Videos - [The Future Past of Technology - A Game Developers POV](https://www.wearedevelopers.com/videos/1386-the-future-past-of-technology-a-game-developers-pov) - [Launching a marketplace on-time: A lesson in taking shortcuts using spreadsheets!](https://www.wearedevelopers.com/videos/477-launching-a-marketplace-on-time-a-lesson-in-taking-shortcuts-using-spreadsheets) - [Building a fully automated escape room](https://www.wearedevelopers.com/videos/735-building-a-fully-automated-escape-room) - [WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) - [The Impact of AI on Game Development and the Industry](https://www.wearedevelopers.com/videos/100297-the-impact-of-ai-on-game-development-and-the-industry) - [Coding an Immersive Copilot using Unity / .NET and Azure OpenAI!](https://www.wearedevelopers.com/videos/1204-coding-an-immersive-copilot-using-unity-net-and-azure-openai) ## Related Articles - [What Jobs Can You Get with a Software Engineering Degree?](https://www.wearedevelopers.com/magazine/398-what-jobs-can-you-get-with-a-software-engineering-degree) - [Software Engineer Career: Things You Should Know](https://www.wearedevelopers.com/magazine/143-software-engineer-career-things-you-should-know) - [What is Software Engineering?](https://www.wearedevelopers.com/magazine/289-what-is-software-engineering) - [The 12 Best Jobs for Software Engineers](https://www.wearedevelopers.com/magazine/401-the-12-best-jobs-for-software-engineers) - [Is Software Engineering Hard?](https://www.wearedevelopers.com/magazine/448-is-software-engineering-hard) - [Highest Paying Tech Companies for Developers](https://www.wearedevelopers.com/magazine/220-highest-paying-tech-companies-for-developers)