> Markdown version of [/jobs/ext/623870-embedded-software-engineer](https://www.wearedevelopers.com/jobs/ext/623870-embedded-software-engineer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # embedded software engineer - **Company:** Apple Inc. - **Location:** Cupertino, United States - **Experience:** Experienced - **Contract:** Permanent contract - **Skills:** Apple Products, C++ (Programming Language), Communications Protocols, Software Debugging, Embedded Software, Firmware, Field-Programmable Gate Array (FPGA), Joint Test Action (IEEE Standards), Real-Time Operating Systems, Signal Processing, Universal Asynchronous Receiver/Transmitter, Serial Peripheral Interface, PIC Microcontroller, Large Language Models, Bare Metal - **Published:** June 23, 2026 - **Apply:** https://www.dice.com/job-detail/bdbefed2-621d-4165-8ff5-395678a925fd ## About the Role B.S. in CS/CE/ECE or related fields and 3+ years relevant industry experience \nExpertise in C or C++ for embedded systems\nExperience interfacing microcontrollers with sensors and actuators (e.g. LRA, VCA, Piezo)\nKnowledge of embedded peripherals / protocols (e.g. DMA, USB, UART, SPI, I2C)\nAbility to apply software best-practices to firmware design in bare-metal or RTOS environments\nBoard bring-up and debug skills with JTAG, mixed-signal oscilloscopes, and/or logic analyzers\nExperience with AI-assisted development tools and LLM applications in software / firmware development\nIndependent work ethic with strong attention to detail\nExcellent communication and teamwork skills M.S. with advanced courses in Embedded Systems, Controls, and/or Signal Processing \nWorking knowledge of closed-loop control systems and experience implementing low-level control algorithms in embedded environments preferred\nDevelopment of production DSP or FPGA firmware for haptic or audio applications preferred ## Description We are looking for a creative, motivated, and passionate embedded software engineer to develop Taptic Engine firmware for next-generation Apple products, including iPhone, Watch, and Mac. Come join a tightly-integrated team of hardworking engineers to deliver world-class haptic experiences that will be enjoyed by millions of customers. In this role you'll collaborate with teams across the company, including Hardware, Software, QA, and Design. As a firmware engineer in haptics, you will work on all stages of the product development cycle with a vertically-integrated technology team.\nYou will bring up proof-of-concept prototypes and demos to help Design teams explore and evaluate new interactions\nTo ensure we craft well-considered features, you will architect low-latency, end-to-end haptics solutions with touch/force sensors by collecting requirements, constructing block diagrams, and reviewing hardware schematics; you will also negotiate and specify communication protocols, operating modes, and feature requirements with software driver teams\nYou will develop and document firmware features on prototype hardware and custom silicon, integrating actuator control algorithms with tight real-time requirements using DSP concepts, while working with factory teams to meet test and calibration requirements\nTo meet our especially high quality bar, you will bench-test firmware to ensure it meets performance, power, and thermal requirements; and you will debug and root cause issues with QA to deliver high-quality, robust firmware to production ## Related Videos - [Lessons from Steve Jobs - Learnings from the Past for the Future](https://www.wearedevelopers.com/videos/1021-lessons-from-steve-jobs-learnings-from-the-past-for-the-future) - [More efficient software for more efficient microchips](https://www.wearedevelopers.com/videos/1164-more-efficient-software-for-more-efficient-microchips) - [Single Server, Global Reach: Running a Worldwide Marketplace on Bare Metal in a Cloud-Dominated World](https://www.wearedevelopers.com/videos/1206-single-server-global-reach-running-a-worldwide-marketplace-on-bare-metal-in-a-cloud-dominated-world) - [Playing Pong on a shoulder press machine](https://www.wearedevelopers.com/videos/100140-playing-pong-on-a-shoulder-press-machine) - [Xcode development redefAIned](https://www.wearedevelopers.com/videos/100195-xcode-development-redefained) - [Startups Cloning Humans, Angry AI Bloggers, and Robotaxi Chaos - Christian Trummer](https://www.wearedevelopers.com/videos/1853-startups-cloning-humans-angry-ai-bloggers-and-robotaxi-chaos-christian-trummer) ## Related Articles - [How software is steering vehicle technology](https://www.wearedevelopers.com/magazine/515-how-software-is-steering-vehicle-technology) - [Software Engineer Career: Things You Should Know](https://www.wearedevelopers.com/magazine/143-software-engineer-career-things-you-should-know) - [What is Software Engineering?](https://www.wearedevelopers.com/magazine/289-what-is-software-engineering) - [7 Important Tips That Every Software Developer Should Know](https://www.wearedevelopers.com/magazine/101-7-important-tips-that-every-software-developer-should-know) - [Is Software Engineering Hard?](https://www.wearedevelopers.com/magazine/448-is-software-engineering-hard) - [Dev Digest 118 - not a total recall](https://www.wearedevelopers.com/magazine/452-dev-digest-118-not-a-total-recall)