> Markdown version of [/jobs/ext/651613-game-designer-midcore-games](https://www.wearedevelopers.com/jobs/ext/651613-game-designer-midcore-games). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Game Designer - Midcore Games - **Company:** VOODOO, LLC - **Location:** Paris, United States (Remote available) - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** Collaborative Software, Video Game Development, Figma - **Published:** June 26, 2026 - **Apply:** https://arc.dev/remote-jobs/j/voodoo-game-designer-midcore-games-ozupoo1dfm ## About the Role * At least 5 years of professional experience in Game Development and at least 3 years as a game designer * Experience working on mobile games, F2P or RPG * Experience in designing LiveOps for a live product is a huge plus * Creative and hacker mindset * Good sense of gameplay experience, and special attention to detail * Communication skills in English, both written and verbal * Knowledge of casual games * Deep collaboration mindset, including excellent interpersonal and communication skills, and a positive mindset towards receiving, acting on, and giving feedback * Accountability, independence, and responsibility when given ownership over your work * An eagerness to learn new ways to perform your tasks in a more efficient way, and to improve yourself day after day ## Description We're seeking a talented and seasoned Game Designer who is deeply passionate about RPG/midcore games and laser-focused on creating the next big hit. With extensive experience in the industry, you'll play a pivotal role in delivering fun to millions of players. As the driving force behind the game's success, you'll ensure the game reaches the highest standards of quality and innovation. * Define a clear, cohesive design pipeline * Pitch and implement big features to the team, deconstructing them into smaller components * Own game balancing, pace, feel * Always back up your ideas with available data points * Ability to deconstruct and analyze mobile games mechanics * Get involved in all aspects of game development: UI, UX, Game Design, logic, performance, etc. * Fine-tune game balancing, pacing, and feel * Benchmark the market to stay on top of new trends * Understanding of models and tools to analyze gameplay and user behavior * Proficiency in Unity a huge plus * Familiarity with Figma or similar visual collaboration software * Able to create a playable prototype individually as well as within a team ## Related Videos - [The Story of Games](https://www.wearedevelopers.com/videos/226-the-story-of-games) - [What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/videos/997-what-ai-can-can-t-and-shouldn-t-do-for-games) - [Boost Productivity with AI: Figma & Playwright MCP Workflows - Aris Markogiannakis](https://www.wearedevelopers.com/videos/1768-boost-productivity-with-ai-figma-playwright-mcp-workflows-aris-markogiannakis) - [Agentic DevOps: How AI-Powered Automation Transforms Software Delivery on GitHub and Azure](https://www.wearedevelopers.com/videos/1539-agentic-devops-how-ai-powered-automation-transforms-software-delivery-on-github-and-azure) - [Videogames: The Medium of the 21st Century](https://www.wearedevelopers.com/videos/1397-videogames-the-medium-of-the-21st-century) - [A Lifetime in Games: The Past, Present and Future of the Industry](https://www.wearedevelopers.com/videos/202-a-lifetime-in-games-the-past-present-and-future-of-the-industry) ## Related Articles - [What Developers Can Learn from Indie Games](https://www.wearedevelopers.com/magazine/650-what-developers-can-learn-from-indie-games) - [Dev Digest 203: Play 90s Games, Don't Return to Office & Manage Agents](https://www.wearedevelopers.com/magazine/683-dev-digest-203-play-90s-games-don-t-return-to-office-manage-agents) - [WWC24 Talk - Brenda Romero - Stay: Surviving and Thriving in Tech](https://www.wearedevelopers.com/magazine/467-wwc24-talk-brenda-romero-stay-surviving-and-thriving-in-tech) - [What’s the Difference between a Junior, Mid, and Senior Developer?](https://www.wearedevelopers.com/magazine/238-what-s-the-difference-between-a-junior-mid-and-senior-developer) - [Dev Digest 185: Hello Asia, Gaming is the Future & Vibe Scheming!](https://www.wearedevelopers.com/magazine/628-dev-digest-185-hello-asia-gaming-is-the-future-vibe-scheming) - [What Jobs Can You Get with a Software Engineering Degree?](https://www.wearedevelopers.com/magazine/398-what-jobs-can-you-get-with-a-software-engineering-degree)