> Markdown version of [/jobs/ext/661244-release-build-specialist](https://www.wearedevelopers.com/jobs/ext/661244-release-build-specialist). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Release & Build Specialist - **Company:** Ubisoft Entertainment. - **Location:** Saint-Mandé, France - **Contract:** Franchise - **Skills:** Microsoft Windows, Apple Mac Systems, Bash Shell, C Sharp (Programming Language), Continuous Delivery, Continuous Integration, Linux, DevOps, Video Game Development, Python (Programming Language), Perforce, Release Management, Management of Software Versions, Software Repository, Delivery Pipeline, Git, Build Tools, Software Version Control, Server Operating Systems & Platforms - **Published:** June 27, 2026 - **Apply:** https://jobs.smartrecruiters.com/Ubisoft2/744000134441530-release-build-specialist ## About the Role * Significant experience in DevOPs or Release Build Engineer within Video game industry * Strong organizational and analytical and problem-solving skills * Experience with version control systems (Git and/or Perforce) * Comfortable working across Windows, Linux, and macOS environments * Ability to script in languages such as Python, Bash, Shell or C# * Familiarity with CI/CD pipelines and automation tools * Experience in video games and familiarity with game development workflows is a must * Good communication skills and ability to work with multiple technical teams ## Description Join the team behind The Division Resurgence, an action RPG for iOS, Android, PC. As a Release Build Specialist, you will help ensure that the game is reliably built, tested, and released across all platforms, supporting both development and live operations. You will work on the systems that automate game builds and releases, manage code and asset repositories, and maintain continuous integration and deployment pipelines. Your work will help ensure that stable, high-quality builds are consistently available for developers, QA teams, and release management. You will also collaborate closely with QA and release teams to make sure that updates meet quality standards and are correctly deployed to players. Build & Workflow Automation * Work with the production team to design efficient workflows for building and releasing the game * Configure and automate internal tools such as code repositories, build systems, and tracking tools * Improve processes to make development and release cycles smoother and more reliable Source Code & Asset Management * Manage code and game asset repositories used to build the game on Android, iOS, and other platforms * Ensure teams follow proper version control practices (Git / Perforce) * Maintain clear separation between different development branches and ensure fixes are properly shared across versions Continuous Integration / Continuous Deployment (CI/CD) * Set up and maintain automated build and deployment pipelines * Ensure regular and reliable generation of playable game builds and server environments * Monitor build systems and resolve issues related to performance, storage, or versioning Release Coordination * Act as a link between the development team and the mobile release management team * Work with QA teams to ensure builds meet quality standards before release * Help ensure smooth and reliable deployment of updates across platforms ## Related Videos - [From DevOps to Scaled DevOps: How We’re Rebuilding Continuous Delivery as a Platform](https://www.wearedevelopers.com/videos/100018-from-devops-to-scaled-devops-how-we-re-rebuilding-continuous-delivery-as-a-platform) - [How a Small Team Shrank a Microsoft Monorepo by 94%](https://www.wearedevelopers.com/videos/1236-how-a-small-team-shrank-a-microsoft-monorepo-by-94) - [Docker network without Docker](https://www.wearedevelopers.com/videos/1418-docker-network-without-docker) - [Months to minutes: Real world continuous deployment and its sustainability impact](https://www.wearedevelopers.com/videos/2027-months-to-minutes-real-world-continuous-deployment-and-its-sustainability-impact) - [#90DaysOfDevOps - The DevOps Learning Journey](https://www.wearedevelopers.com/videos/548-90daysofdevops-the-devops-learning-journey) - [My journey into DevOps world - How it all started!](https://www.wearedevelopers.com/videos/545-my-journey-into-devops-world-how-it-all-started) ## Related Articles - [What’s the Difference between a Junior, Mid, and Senior Developer?](https://www.wearedevelopers.com/magazine/238-what-s-the-difference-between-a-junior-mid-and-senior-developer) - [The 12 Best Jobs for Software Engineers](https://www.wearedevelopers.com/magazine/401-the-12-best-jobs-for-software-engineers) - [What Developers Can Learn from Indie Games](https://www.wearedevelopers.com/magazine/650-what-developers-can-learn-from-indie-games) - [Now is the time for industrialized software development](https://www.wearedevelopers.com/magazine/601-now-is-the-time-for-industrialized-software-development) - [Why Upskilling And Reskilling is Important For Developers](https://www.wearedevelopers.com/magazine/428-why-upskilling-and-reskilling-is-important-for-developers) - [Fully Remote Software Engineer Jobs](https://www.wearedevelopers.com/magazine/447-fully-remote-software-engineer-jobs)